public EntityManager(int sizeX, int sizeY)
 {
     SizeX = sizeX;
     SizeY = sizeY;
     SizeZ = 3;
     Entities = new Entity[sizeX,sizeY,3];
 }
Exemple #2
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        public void SwapWith(Entity destinationEntity)
        {
            Entity startEntity = this;

            int startX = X;
            int startY = Y;
            int startZ = Z;
            int endX = destinationEntity.X;
            int endY = destinationEntity.Y;
            int endZ = destinationEntity.Z;

            startEntity.X = endX;
            startEntity.Y = endY;
            startEntity.Z = endZ;
            destinationEntity.X = startX;
            destinationEntity.Y = startY;
            destinationEntity.Z = startZ;

            Game.EntityManager[startX, startY, startZ] = destinationEntity;
            Game.EntityManager[endX, endY, endZ] = startEntity;
        }
Exemple #3
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 public void Destroy(Entity e)
 {
     Alive = false;
     Game.EntityManager[X, Y, Z] = e;
 }