protected override IEnumerator OnOpenAsync(params object[] args) { yield return(null); m_ButtonLayoutGroup.Display(true); firstSelected = m_ButtonLayoutGroup.firstButtonGameObject; OnFocus(); }
protected override IEnumerator OnLoadingView() { m_ButtonLayoutGroup = this.FindChildComponent <SubUIButtonLayoutGroup>("ButtonLayoutGroup"); m_ButtonLayoutGroup.Display(false); m_ButtonLayoutGroup.onItemClick.AddListener(ButtonLayoutGroup_OnItemClick); yield break; }