public object Convert(object value, Type targetType, object parameter, CultureInfo culture) { uint id = (uint)value; Info info = Info.Instance(); return(info.Search(info.Items, id)?.Name); }
private void CreateItemList(String filter) { ListBoxItem.Items.Clear(); foreach (var item in Info.Instance().Items) { if (String.IsNullOrEmpty(filter) || item.Name.IndexOf(filter) >= 0) { ListBoxItem.Items.Add(item); } } }
public object Convert(object value, Type targetType, object parameter, CultureInfo culture) { uint id = (uint)value; uint index = 0; for (uint i = 0; i < Info.Instance().Monsters.Count; i++) { MonsterInfo info = Info.Instance().Monsters[(int)i]; if (!info.Stamp) { continue; } if (id == info.ID) { return(index); } index++; } return(-1); }
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture) { int index = (int)value; int count = 0; for (uint i = 0; i < Info.Instance().Monsters.Count; i++) { MonsterInfo info = Info.Instance().Monsters[(int)i]; if (!info.Stamp) { continue; } if (index == count) { return(info.ID); } count++; } return(0); }
public Charactor(uint address) { mAddress = address; for (uint i = 0; i < 12; i++) { Items.Add(new CharactorItem(address + 0x0180 + i * 4)); } foreach (var magic in Info.Instance().Magics) { BattleMagics.Add(new CharactorOption(address + 0x00E0, magic.Value) { Name = magic.Name }); FieldMagics.Add(new CharactorOption(address + 0x0100, magic.Value) { Name = magic.Name }); } foreach (var skill in Info.Instance().Skills) { Skills.Add(new CharactorOption(address + 0x00EA, skill.Value) { Name = skill.Name }); } foreach (var job in Info.Instance().Jobs) { if (job.ID == 0) { continue; } Jobs.Add(new CharactorJob(address + job.Lv, address + job.Exp) { Name = job.Name }); } }
public DataContext() { for (uint i = 0; i < 6; i++) { Charactors.Add(new Charactor(0x0C80 + i * 0x01EC)); } BagItem item = null; for (uint i = Util.BagItemCount - 1; (int)i >= 0; i--) { item = new BagItem(0x0544 + i * 2, 0x09D4 + i, item); item.PropertyChanged += Item_PropertyChanged; Bag.Insert(0, item); } foreach (var place in Info.Instance().Places) { Places.Add(new Place(place.Value) { Name = place.Name }); } foreach (var monster in Info.Instance().Monsters) { if (monster.ID != 0) { Monsters.Add(new MonsterBook(0x1854 + (monster.ID - 1) * 8) { Name = monster.Name }); } if (monster.Passing) { PassingSlateMonsters.Add(monster); } if (monster.Stamp) { StampMonsters.Add(monster); } } for (uint i = 0; i < Util.MonsterStampCount; i++) { MonsterStamps.Add(new MonsterStamp(0x2E06 + i * 2)); } foreach (var place in Info.Instance().ParkPlaces) { MonsterParkPlaces.Add(new MonsterParkPlace(0x00AC, place.Value) { Name = place.Name }); } for (uint i = 0; i < Util.MonsterParkDormitoryCount; i++) { MonsterParkDormitorys.Add(new MonsterParkDormitory(0x04BC + i * 4, 0x3180 + i)); } for (uint i = 0; i < Util.PartyMemberCount; i++) { Party.Add(new PartyMember(0x0510 + i * 4)); } for (uint i = 0; i < Util.PassingSlateCount; i++) { uint address = 0x32D0 + i * 44; if (SaveData.Instance().ReadNumber(address, 1) == 0) { break; } PassingSlates.Add(new PassingSlate(address)); } foreach (var monster in Info.Instance().TownMonsters) { TownMonsters.Add(new TownMonster(0x01E9, monster.Value) { Name = monster.Name }); } }