static void Main(string[] args) { // Sets the UI culture to German. //Thread.CurrentThread.CurrentUICulture = new CultureInfo("de-DE"); //RELEASE MODE; ERROR DIALOG try { Form.CheckForIllegalCrossThreadCalls = false; WorkingDirectory = Application.StartupPath + "\\"; Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); InitConfig(); // check for file to load if (args.Length > 0 && File.Exists(args[0])) { qdForm = new QuestDesignerForm(new FileInfo(args[0])); } Application.ApplicationExit += new EventHandler(Application_ApplicationExit); Application.Run(DesignerForm); } catch (Exception e) { new ErrorForm(e); } }
static void Main(string[] args) { // Sets the UI culture to German. //Thread.CurrentThread.CurrentUICulture = new CultureInfo("de-DE"); //RELEASE MODE; ERROR DIALOG try { Form.CheckForIllegalCrossThreadCalls = false; WorkingDirectory = Application.StartupPath+"\\"; Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); InitConfig(); // check for file to load if (args.Length > 0 && File.Exists(args[0])) { qdForm = new QuestDesignerForm(new FileInfo(args[0])); } Application.ApplicationExit += new EventHandler(Application_ApplicationExit); Application.Run(DesignerForm); } catch (Exception e) { new ErrorForm(e); } }