Exemple #1
0
		private bool ShouldFadeByRemoving(UIBase ui) {
			if (m_uiFade != null) { return false; }

			if (UIFadeTarget.groups.Contains(ui.group)) { return true; }

			bool has = UIFadeThreshold.groups.ContainsKey(ui.group);
			if (has) {
				int sceneNum = UIBaseLayerList.GetNumInGroup(ui.group, m_removingList);
				if (m_uiList.GetNumInGroup(ui.group) - sceneNum <= UIFadeThreshold.groups[ui.group]) {
					return true;
				}
			}

			return false;
		}
Exemple #2
0
 public int GetNumInGroup(UIGroup group)
 {
     return(UIBaseLayerList.GetNumInGroup(group, m_list));
 }