Exemple #1
0
        public void Start()
        {
            while (_selectIndex != -1)
            {
                DrawScreenTitle(Data._battleInfo.bag);
                Write("  " + Helper.RCenter("-" + Data._itemInfo.categories [_catIndex] + "-"), 3, ConsoleColor.DarkYellow);
                GetSelection(true, _selectIndex);

                if (_selectIndex != -1)
                {
                    Item item          = _chosenItem;
                    bool canUse        = true;
                    bool useSuccessful = (item.accuracy >= PreGameScreen._rand.NextDouble()) ? true : false;
                    int  unitIndex     = -1;

                    if ((item.flags.Contains("!bo") && !GameFile._inBattle) || (!item.flags.Contains("!b") && GameFile._inBattle))
                    {
                        canUse = false;
                    }

                    if (canUse)
                    {
                        if (item.flags.Contains("!p"))
                        {
                            MenuUnitsScreen mps = new MenuUnitsScreen(0, "Select the " + " to use this item on.", "There are no " + " that can benefit from this item.");

                            if (item.effect == Item.Effect.HealHP)
                            {
                                for (int i = 0; i < GameFile._units.Count(); i++)
                                {
                                    mps._selectionAbles [i] = (GameFile._units [i].hpLeft <= 0 || GameFile._units [i].hpLeft == GameFile._units [i].stats ["HP"]) ? false : true;
                                }
                            }
                            else if (item.effect == Item.Effect.Revive)
                            {
                                for (int i = 0; i < GameFile._units.Count(); i++)
                                {
                                    mps._selectionAbles [i] = (GameFile._units [i].hpLeft > 0) ? false : true;
                                }
                            }
                            else if (item.effect == Item.Effect.Cure)
                            {
                                for (int i = 0; i < GameFile._units.Count(); i++)
                                {
                                    mps._selectionAbles [i] = (GameFile._units [i].ailment.turns == 0 || GameFile._units [i].hpLeft == 0 || GameFile._units [i].ailment.id != item.effectNum) ? false : true;
                                }
                            }
                            else if (item.effect == Item.Effect.TeachMove || item.effect == Item.Effect.GiveEXP || item.effect == Item.Effect.GiveLevel)
                            {
                                for (int i = 0; i < GameFile._units.Count(); i++)
                                {
                                    mps._selectionAbles [i] = (GameFile._units [i].hpLeft == 0) ? false : true;

                                    if (GameFile._units [i].level == Data._unitInfo.maxLevel && GameFile._units [i].exp == GameFile._units [i].expNext - 1)
                                    {
                                        mps._selectionAbles [i] = false;
                                    }
                                }
                            }

                            unitIndex = mps.GetSelection(true);

                            if (unitIndex != -1)
                            {
                                TypeWrite(GetItemUseText(item.id, unitIndex), ConsoleColor.DarkYellow, true);

                                if (useSuccessful)
                                {
                                    UseItemEvent(item, unitIndex, ref _usedItem);
                                }
                            }
                            else
                            {
                                _usedItem = false;
                            }
                        }
                        else
                        {
                            TypeWrite(GetItemUseText(item.id, unitIndex), ConsoleColor.DarkYellow, true);

                            if (useSuccessful)
                            {
                                UseItemEvent(item, unitIndex, ref _usedItem);
                            }
                        }
                    }

                    if (_usedItem)
                    {
                        if (!item.unlimited)
                        {
                            _stacks [_selectIndex].amount--;
                        }

                        if (_stacks [_selectIndex].amount <= 0)
                        {
                            GameFile._items.Remove(_stacks [_selectIndex]);
                            _stacks.RemoveAt(_selectIndex);
                        }

                        if (useSuccessful)
                        {
                            TypeWrite(GetItemSuccessText(item.id, unitIndex), ConsoleColor.DarkYellow, true);
                        }
                        else
                        {
                            TypeWrite(GetItemFailText(item.id, unitIndex), ConsoleColor.DarkYellow, true);
                        }

                        if (GameFile._inBattle)
                        {
                            _selectIndex = -1;
                        }
                        else
                        {
                            if (GameFile._items.Count() > 0)
                            {
                                ChangeCategory();
                            }
                            else
                            {
                                _selectIndex = -1;
                                Clear(ClearType.Both);
                                DrawScreenTitle("Menu");
                                TypeWrite(Data._itemInfo.noItemsText, ConsoleColor.DarkYellow, true, false, true);
                            }
                        }
                    }
                }
            }
        }
Exemple #2
0
        public MenuScreen() : base()
        {
            _topLine = 5;
            int selection = 0;

            AddSelections(new List <string> {
                Data._battleInfo.units, Data._battleInfo.bag, "Save", "About " + Data._generalInfo.title, "Quit"
            }, 0, true);

            while (selection != -1)
            {
                Clear(ClearType.Both);
                DrawScreenTitle("Menu");
                Write("  " + new string (' ', Data._generalInfo.width - Data._itemInfo.money.Length - 2 - GameFile._money.ToString().Length) + Data._itemInfo.money + ": " + GameFile._money.ToString(), 3, ConsoleColor.DarkYellow);

                selection = GetSelection(true, selection);

                if (selection == 0)
                {
                    if (GameFile._units.Count() > 0)
                    {
                        int selection2 = 0;

                        while (selection2 != -1)
                        {
                            MenuUnitsScreen mps = new MenuUnitsScreen(0);
                            selection2 = mps.GetSelection(true, selection2, new List <string> {
                                "Select", "Stats", "Swap", "Cancel"
                            });

                            if (selection2 != -1)
                            {
                                new MenuUnitScreen(GameFile._units [selection2]);
                            }
                        }
                    }
                    else
                    {
                        TypeWrite(Data._unitInfo.noUnitsText, ConsoleColor.DarkYellow, true, false, true);
                    }
                }
                else if (selection == 1)
                {
                    if (GameFile._items.Count() > 0)
                    {
                        MenuBagScreen mbs = new MenuBagScreen();
                        mbs.UseItemEvent -= onUseItem;
                        mbs.UseItemEvent += onUseItem;
                        mbs.Start();
                    }
                    else
                    {
                        TypeWrite(Data._itemInfo.noItemsText, ConsoleColor.DarkYellow, true, false, true);
                    }
                }
                else if (selection == 2)
                {
                    if (GameFile._fileName.Length == 0)
                    {
                        Clear(ClearType.Both);
                        Write(Helper.RCenterWrapped("  " + "Enter a name for your save file."), 3, ConsoleColor.DarkYellow);
                        int spaces = Data._generalInfo.width - 20;
                        Write("  " + new string (' ', spaces / 2) + new string ('-', 20), 7, ConsoleColor.DarkYellow);
                        Console.SetCursorPosition(spaces / 2 + 2, 6);
                        string     name = "";
                        ConsoleKey key  = ConsoleKey.Applications;

                        while (key != ConsoleKey.Enter)
                        {
                            key = Console.ReadKey(true).Key;

                            if ((name.Length == 0 || name.Replace(" ", "").Length == 0) && key == ConsoleKey.Enter)
                            {
                                key = ConsoleKey.EraseEndOfFile;
                            }

                            if (key != ConsoleKey.Backspace && Console.CursorLeft < spaces / 2 + 20 + 2)
                            {
                                if ("ABCDEFGHIJKLMNOPQRSTUVWXYZ".Contains(key.ToString()))
                                {
                                    Console.Write(key.ToString().ToLower());
                                    name += key.ToString().ToLower();
                                }
                                else if ("1234567890".Contains(key.ToString().Substring(1)))
                                {
                                    Console.Write(key.ToString().Substring(1));
                                    name += key.ToString().Substring(1);
                                }
                                else if (key == ConsoleKey.Spacebar)
                                {
                                    Console.Write(" ");
                                    name += " ";
                                }
                            }
                            else if (key == ConsoleKey.Backspace && Console.CursorLeft > spaces / 2 + 2)
                            {
                                Console.CursorLeft = Console.CursorLeft - 1;
                                Console.Write(" ");
                                Console.CursorLeft = Console.CursorLeft - 1;
                                name = name.Substring(0, name.Length - 1);
                            }
                        }

                        GameFile._fileName = name;
                    }

                    GameFile.SaveFile();
                }
                else if (selection == 3)
                {
                    new CreditsScreen();
                }
                else if (selection == 4)
                {
                    GameFile.ClearAll();
                    GameScreen._quit = true;
                    break;
                }
            }
        }