private void UpdateLabel()
        {
            float dt = Time.unscaledDeltaTime;

            float fps = performanceData.Get().fpsCount;

            string fpsFormatted = fps.ToString("##");
            string msFormatted  = (dt * 1000).ToString("##");

            string targetText = string.Empty;


            string NO_DECIMALS  = "##";
            string TWO_DECIMALS = "##.00";

            targetText += $"Hiccups in the last 1000 frames: {performanceData.Get().hiccupCount}\n";
            targetText += $"Hiccup loss: {(100.0f * performanceData.Get().hiccupSum / performanceData.Get().totalSeconds).ToString(TWO_DECIMALS)}% ({performanceData.Get().hiccupSum.ToString(TWO_DECIMALS)} in {performanceData.Get().totalSeconds.ToString(TWO_DECIMALS)} secs)\n";
            targetText += $"Bad Frames Percentile: {((performanceData.Get().hiccupCount) / 10.0f).ToString(NO_DECIMALS)}%\n";
            targetText += $"Current {msFormatted} ms (fps: {fpsFormatted})";

            if (label.text != targetText)
            {
                label.text = targetText;
            }

            FPSColoring.DisplayColor(label, fps);
        }
Exemple #2
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        void Update()
        {
            if (label == null)
            {
                return;
            }

            float dt = Time.unscaledDeltaTime;

            counter.AddDeltaTime(dt);
            float fps = counter.CurrentFPSCount();

            string fpsFormatted = fps.ToString("##");
            string msFormatted  = (dt * 1000).ToString("##");

            string targetText = string.Empty;

            string NO_DECIMALS  = "##";
            string TWO_DECIMALS = "##.00";

            targetText += $"Hiccups in the last 1000 frames: {counter.CurrentHiccupCount()}\n";
            targetText += $"Hiccup loss: {(100.0f * counter.GetHiccupSum() / counter.GetTotalSeconds()).ToString(TWO_DECIMALS)}% ({counter.GetHiccupSum().ToString(TWO_DECIMALS)} in {counter.GetTotalSeconds().ToString(TWO_DECIMALS)} secs)\n";
            targetText += $"Bad Frames Percentile: {((counter.CurrentHiccupCount()) / 10.0f).ToString(NO_DECIMALS)}%\n";
            targetText += $"Current {msFormatted} ms (fps: {fpsFormatted})";

            if (label.text != targetText)
            {
                label.text = targetText;
            }

            FPSColoring.DisplayColor(label, fps);
        }