public void Initialize(OnPointerEvent.Model model, DecentralandEntity entity) { this.model = model; this.entity = entity; if (eventHandler == null) { eventHandler = new OnPointerEventHandler(); } eventHandler?.SetColliders(entity); CollidersManager.i.AddOrUpdateEntityCollider(entity, collider); }
void SetEventColliders(DecentralandEntity entity) { pointerEventHandler.SetColliders(entity); }
void SetEventColliders(IDCLEntity entity) { pointerEventHandler.SetColliders(entity); }