Exemple #1
0
        /// <summary>
        /// 关闭所有连接
        /// </summary>
        /// <returns></returns>
        public bool CloseAll()
        {
            _rwLock.AcquireReaderLock(-1);
            List <long> list;

            try
            {
                list = new List <long>(_socketsCache.Keys);
            }
            finally
            {
                _rwLock.ReleaseReaderLock();
            }

            if (list == null || list.Count <= 0)
            {
                return(true);
            }

            foreach (long socketId in list)
            {
                SocketTCPHandler handler = GetHandlerById(socketId);
                if (handler == null)
                {
                    continue;
                }
                try
                {
                    handler.Disconnect();
                }
                catch { }
            }

            return(true);
        }
Exemple #2
0
        /// <summary>
        /// 关闭指定连接
        /// </summary>
        /// <param name="connectID">连接号</param>
        /// <returns></returns>
        public bool CloseConnect(long connectID)
        {
            bool result = false;

            SocketTCPHandler tcpHandler = null;

            _rwLock.AcquireReaderLock(-1);

            try
            {
                if (_socketsCache.ContainsKey(connectID))
                {
                    tcpHandler = _socketsCache[connectID];
                }
            }
            finally
            {
                _rwLock.ReleaseReaderLock();//获取集合中的对象后,立即释放锁,不然会在后面的CLOSE事件里引起死锁
            }

            try
            {
                if (tcpHandler != null)
                {
                    tcpHandler.Disconnect();
                    result = true;
                }
            }
            catch
            {
            }

            return(result);
        }
Exemple #3
0
        /// <summary>
        /// 心跳检查
        /// </summary>
        /// <param name="state"></param>
        private void AutoCheckHeartbeat(object state)
        {
            _rwLock.AcquireReaderLock(-1);
            List <long> list;

            try
            {
                list = new List <long>(_socketsCache.Keys);
            }
            finally
            {
                _rwLock.ReleaseReaderLock();
            }

            if (list == null || list.Count <= 0)
            {
                return;
            }

            foreach (long socketId in list)
            {
                SocketTCPHandler handler = GetHandlerById(socketId);
                if (handler == null)
                {
                    continue;
                }
                try
                {
                    var result = handler.CheckHeartbeat();
                    if (!result)
                    {
                        //如果发送心跳包时失败,直接调用对象的断开连接接口。
                        handler.Disconnect();
                    }
                }
                catch { }
            }
        }
Exemple #4
0
        /// <summary>
        /// 新的TCP连接处理
        /// </summary>
        /// <param name="socketId"></param>
        /// <param name="newSocket"></param>
        void _socketListener_OnNewSocketAccept(long socketId, Socket newSocket)
        {
            SocketTCPHandler socketHandler = new SocketTCPHandler(socketId, newSocket);
            bool             result        = socketHandler.ReceiveAuth(); //建立连接后,第一次数据的连接效验  todo

            if (result == false)                                          //如果效验不成功,则直接关闭连接
            {
                socketHandler.Disconnect();
                return;
            }

            _rwLock.AcquireWriterLock(-1);

            try
            {
                if (!_socketsCache.ContainsKey(socketId)) //添加到缓存
                {
                    //避免由于外面申请锁的过程中(可能时间较长或者其它原因),在此期间socket连接异常断开,此种情况则不把socket放入_socketsCache缓存
                    //(应该很出现这种情况)
                    if (socketHandler.IsConnected)
                    {
                        _socketsCache.Add(socketId, socketHandler);
                    }
                    else
                    {
                        //socket断开后,断开连接处理
                        socketHandler.Disconnect();
                        socketHandler = null;
                        return;
                    }
                }
                else
                {
                    //socketId id 重复(理论上不可能出现)
                    //todo write error log
                }
            }
            catch
            {
                //如果在新增对象到缓存出错,则直接返回;  20171214
                return;
            }
            finally
            {
                _rwLock.ReleaseWriterLock();
            }

            socketHandler.OnConnectClose += socketHandler_OnConnectClose; //new NetEventHandler(socketHandler_OnConnectClose);//注册事件
            socketHandler.OnDataArrive   += socketHandler_OnDataArrive;   // new DataArriveEventHandler(socketHandler_OnDataArrive);

            if (this.OnAccept != null)
            {
                try
                {
                    //抛出新连接事件
                    this.OnAccept(this, new NetEventArgs(socketId, socketHandler.IP, socketHandler.MAC, socketHandler.Port, "新连接已经建立!"));
                }
                catch
                {
                    //todo write log,
                }
            }
        }