Exemple #1
0
        public override Action Act(ActionRequest request, GameState state)
        {
            UpdateEstimate(state);

            string can_do = string.Join(", ", request.PossibleActions.Select(x => x.ActionType.ToString()));

            logger.Debug("{0}, spent ${3}, Win Estimate: {1} (can {2})",
                         state.CurrentPlayState, winEstimate, can_do.Trim(), spentThisPlay);

            Action choice = Decide(request, state);

            // Always check if able.
            if (choice == null)
            {
                if (request.Check != null)
                {
                    choice = request.Check;
                }
                else
                {
                    choice = request.Fold;
                }
            }

            spentThisPlay += choice.Amount;
            return(choice);
        }
Exemple #2
0
 public void BotChose(Action action, double estimate)
 {
     AddPlayLogMessage("", action.Amount.ToString(), "", string.Format("{0}, Estimate: {1}", action.ActionType, estimate));
     if (action.ActionType == ActionType.FOLD)
     {
         folded = true;
     }
     bottomLabelRight.Text = "Estimate: " + estimate.ToString();
     estimateShortTermHistory.Add(estimate);
 }