private void Awake() { _instance = this; foreach (Sprite sprite in Resources.FindObjectsOfTypeAll <Sprite>()) { icons.Add(sprite); } try { _buttonInstance = Resources.FindObjectsOfTypeAll <Button>().First(x => (x.name == "QuitButton")); _backButtonInstance = Resources.FindObjectsOfTypeAll <Button>().First(x => (x.name == "BackArrowButton")); _mainMenuViewController = Resources.FindObjectsOfTypeAll <MainMenuViewController>().First(); _mainMenuRectTransform = _buttonInstance.transform.parent as RectTransform; } catch (Exception e) { Console.WriteLine("EXCEPTION ON AWAKE(TRY FIND BUTTONS): " + e); } try { CreatePlatformsButton(); } catch (Exception e) { Console.WriteLine("EXCEPTION ON AWAKE(TRY CREATE BUTTON): " + e); } }
private void Start() { envHider = new EnvironmentHider(); matSwapper = new MaterialSwapper(); matSwapper.GetMaterials(); CreateAllPlatforms(); // Retrieve saved path from player prefs if it exists if (PlayerPrefs.HasKey("CustomPlatformPath")) { string savedPath = PlayerPrefs.GetString("CustomPlatformPath"); // Check if this path was loaded and update our platform index for (int i = 0; i < bundlePaths.Count; i++) { if (savedPath == bundlePaths.ElementAt(i)) { platformIndex = i; } } } PlatformUI.OnLoad(); if (platforms.ElementAt(platformIndex) != null) { // Find environment parts after scene change envHider.FindEnvironment(); envHider.HideObjectsForPlatform(platforms.ElementAt(platformIndex)); } }
public void OnApplicationStart() { BSEvents.OnLoad(); BSEvents.lateMenuSceneLoadedFresh += InitAfterLoad; Patcher.Patch(); PlatformUI.SetupMenuButtons(); }
private void Start() { platforms = new PlatformLoader().CreateAllPlatforms(transform); // Retrieve saved path from player prefs if it exists if (ModPrefs.HasKey(CustomFloorPlugin.PluginName, "CustomPlatformPath")) { string savedPath = ModPrefs.GetString(CustomFloorPlugin.PluginName, "CustomPlatformPath"); // Check if this path was loaded and update our platform index for (int i = 0; i < platforms.Length; i++) { if (savedPath == platforms[i].platName + platforms[i].platAuthor) { platformIndex = i; break; } } } EnvironmentArranger.arrangement = (EnvironmentArranger.Arrangement)ModPrefs.GetInt(CustomFloorPlugin.PluginName, "EnvironmentArrangement", 0, true); EnvironmentSceneOverrider.overrideMode = (EnvironmentSceneOverrider.EnvOverrideMode)ModPrefs.GetInt(CustomFloorPlugin.PluginName, "EnvironmentOverrideMode", 0, true); EnvironmentSceneOverrider.GetSceneInfos(); EnvironmentSceneOverrider.OverrideEnvironmentScene(); envHider = new EnvironmentHider(); envHider.showFeetOverride = ModPrefs.GetBool(CustomFloorPlugin.PluginName, "AlwaysShowFeet", false, true); envHider.FindEnvironment(); envHider.HideObjectsForPlatform(currentPlatform); currentPlatform.gameObject.SetActive(true); BSSceneManager.activeSceneChanged += SceneManagerOnActiveSceneChanged; PlatformUI.OnLoad(); }
protected override void DidActivate(bool firstActivation, ActivationType activationType) { ui = PlatformUI._instance; if (_platformListViewController == null) { _platformListViewController = ui.CreateViewController <PlatformListViewController>(); _platformListViewController.rectTransform.anchorMin = new Vector2(0.3f, 0f); _platformListViewController.rectTransform.anchorMax = new Vector2(0.7f, 1f); PushViewController(_platformListViewController, true); } else { if (_viewControllers.IndexOf(_platformListViewController) < 0) { PushViewController(_platformListViewController, true); } } if (_backButton == null) { _backButton = ui.CreateBackButton(rectTransform); _backButton.onClick.AddListener(delegate() { DismissModalViewController(null, false); }); } base.DidActivate(firstActivation, activationType); }
private void Awake() { _instance = this; SceneManager.MoveGameObjectToScene(gameObject, SceneManager.CreateScene("PlatformUIDump", new CreateSceneParameters(LocalPhysicsMode.None))); Plugin.gsm.MarkSceneAsPersistent("PlatformUIDump"); }
private void Start() { envHider = new EnvironmentHider(); matSwapper = new MaterialSwapper(); matSwapper.GetMaterials(); CreateAllPlatforms(); // Retrieve saved path from player prefs if it exists if (PlayerPrefs.HasKey("CustomPlatformPath")) { string savedPath = PlayerPrefs.GetString("CustomPlatformPath"); // Check if this path was loaded and update our platform index for (int i = 0; i < bundlePaths.Count; i++) { if (savedPath == bundlePaths.ElementAt(i)) { platformIndex = i; } } } PlatformUI.OnLoad(); if (platforms.ElementAt(platformIndex) != null) { Log("Loading platforms."); //Finds and hides the environment after it loads. StartCoroutine(envHider.WaitForAndFindEnvironment(platforms.ElementAt(platformIndex))); } }
private void Awake() { _instance = this; DontDestroyOnLoad(gameObject); BSEvents.menuSceneLoadedFresh += HandleMenuSceneLoadedFresh; HandleMenuSceneLoadedFresh(); }
private void Awake() { _instance = this; _mainFlowCoordinator = Resources.FindObjectsOfTypeAll <MainFlowCoordinator>().First(); SceneManager.sceneLoaded += SceneManager_sceneLoaded; DontDestroyOnLoad(gameObject); CreatePlatformsButton(); CreateSettingsUI(); }
/// <summary> /// Handles active scene change. Hides Objects as required for the current platform /// </summary> /// <param name="arg0">Previous Active Scene</param> /// <param name="arg1">New Active Scene</param> private void BSSceneManagerOnActiveSceneChanged(Scene arg0, Scene arg1) { if (arg1.name == "Menu") { PlatformUI.OnLoad(); } // The scene was loaded normally, hide environment as usual HideEnvironment(); }
private void Start() { EnvironmentSceneOverrider.GetSceneInfos(); EnvironmentSceneOverrider.OverrideEnvironmentScene(); EnvHider = new EnvironmentHider(); platformLoader = new PlatformLoader(); RefreshPlatforms(); PlatformUI.OnLoad(); }
/// <summary> /// Handles active scene change. Hides Objects as required for the current platform /// </summary> /// <param name="arg0">Previous Active Scene</param> /// <param name="arg1">New Active Scene</param> private void SceneManagerOnActiveSceneChanged(Scene arg0, Scene arg1) { if (arg1.name == "Menu") { PlatformUI.OnLoad(); } if (platforms.ElementAt(platformIndex) != null) { // Find environment parts after scene change envHider.FindEnvironment(); envHider.HideObjectsForPlatform(platforms.ElementAt(platformIndex)); } }
/// <summary> /// Handles active scene change. Hides Objects as required for the current platform /// </summary> /// <param name="arg0">Previous Active Scene</param> /// <param name="arg1">New Active Scene</param> private void SceneManagerOnActiveSceneChanged(Scene arg0, Scene arg1) { Log("Scene changed."); if (arg1.name == "Menu") { PlatformUI.OnLoad(); } if (platforms.ElementAt(platformIndex) != null) { Log("Loading Platforms"); //Finds and hides environment after it loads. StartCoroutine(envHider.WaitForAndFindEnvironment(platforms.ElementAt(platformIndex))); } }
protected override void DidActivate(bool firstActivation, ActivationType activationType) { if (firstActivation) { title = "Platform Select"; ui = PlatformUI._instance; } if (_platformListViewController == null) { _platformListViewController = BeatSaberUI.CreateViewController <PlatformListViewController>(); _platformListViewController.platformListBackWasPressed += Dismiss; } if (activationType == FlowCoordinator.ActivationType.AddedToHierarchy) { ProvideInitialViewControllers(_platformListViewController, null, null); } }
private void Start() { EnvironmentArranger.arrangement = (EnvironmentArranger.Arrangement)Plugin.config.GetInt("Settings", "EnvironmentArrangement", 0, true); EnvironmentSceneOverrider.overrideMode = (EnvironmentSceneOverrider.EnvOverrideMode)Plugin.config.GetInt("Settings", "EnvironmentOverrideMode", 0, true); EnvironmentSceneOverrider.GetSceneInfos(); EnvironmentSceneOverrider.OverrideEnvironmentScene(); menuEnvHider = new EnvironmentHider(); gameEnvHider = new EnvironmentHider(); platformLoader = new PlatformLoader(); BSEvents.gameSceneLoaded += HandleGameSceneLoaded; BSEvents.menuSceneLoadedFresh += HandleMenuSceneLoadedFresh; BSEvents.menuSceneLoaded += HandleMenuSceneLoaded; RefreshPlatforms(); HandleMenuSceneLoadedFresh(); PlatformUI.OnLoad(); }
private void Start() { envHider = new EnvironmentHider(); matSwapper = new MaterialSwapper(); matSwapper.GetMaterials(); CreateAllPlatforms(); // Retrieve saved path from player prefs if it exists if (ModPrefs.HasKey(CustomFloorPlugin.PluginName, "CustomPlatformPath")) { string savedPath = ModPrefs.GetString(CustomFloorPlugin.PluginName, "CustomPlatformPath"); // Check if this path was loaded and update our platform index for (int i = 0; i < bundlePaths.Count; i++) { if (savedPath == bundlePaths.ElementAt(i)) { platformIndex = i; } } } PlatformUI.OnLoad(); HideEnvironment(); }
protected override void DidActivate(bool firstActivation, ActivationType type) { try { if (firstActivation) { ui = PlatformUI._instance; _songListTableCellInstance = Resources.FindObjectsOfTypeAll <LevelListTableCell>().First(x => (x.name == "LevelListTableCell")); RectTransform container = new GameObject("PlatformsListContainer", typeof(RectTransform)).transform as RectTransform; container.SetParent(rectTransform, false); container.sizeDelta = new Vector2(60f, 0f); _platformsTableView = new GameObject("PlatformsListTableView").AddComponent <TableView>(); _platformsTableView.gameObject.AddComponent <RectMask2D>(); _platformsTableView.transform.SetParent(container, false); (_platformsTableView.transform as RectTransform).anchorMin = new Vector2(0f, 0f); (_platformsTableView.transform as RectTransform).anchorMax = new Vector2(1f, 1f); (_platformsTableView.transform as RectTransform).sizeDelta = new Vector2(0f, 60f); (_platformsTableView.transform as RectTransform).anchoredPosition = new Vector3(0f, 0f); _platformsTableView.SetPrivateField("_preallocatedCells", new TableView.CellsGroup[0]); _platformsTableView.SetPrivateField("_isInitialized", false); _platformsTableView.dataSource = this; _platformsTableView.didSelectRowEvent += _PlatformTableView_DidSelectRowEvent; _pageUpButton = Instantiate(Resources.FindObjectsOfTypeAll <Button>().First(x => (x.name == "PageUpButton")), container, false); (_pageUpButton.transform as RectTransform).anchoredPosition = new Vector2(0f, 30f);//-14 _pageUpButton.interactable = true; _pageUpButton.onClick.AddListener(delegate() { _platformsTableView.PageScrollUp(); }); _pageDownButton = Instantiate(Resources.FindObjectsOfTypeAll <Button>().First(x => (x.name == "PageDownButton")), container, false); (_pageDownButton.transform as RectTransform).anchoredPosition = new Vector2(0f, -30f);//8 _pageDownButton.interactable = true; _pageDownButton.onClick.AddListener(delegate() { _platformsTableView.PageScrollDown(); }); _versionNumber = Instantiate(Resources.FindObjectsOfTypeAll <TextMeshProUGUI>().First(x => (x.name == "Text")), rectTransform, false); (_versionNumber.transform as RectTransform).anchoredPosition = new Vector2(-10f, 10f); (_versionNumber.transform as RectTransform).anchorMax = new Vector2(1f, 0f); (_versionNumber.transform as RectTransform).anchorMin = new Vector2(1f, 0f); string versionNumber = (IllusionInjector.PluginManager.Plugins.Where(x => x.Name == "Custom Platforms").First()).Version; _versionNumber.text = "v" + versionNumber; _versionNumber.fontSize = 5; _versionNumber.color = Color.white; if (_backButton == null) { _backButton = BeatSaberUI.CreateBackButton(rectTransform as RectTransform); _backButton.onClick.AddListener(delegate() { if (platformListBackWasPressed != null) { platformListBackWasPressed(); } }); } } _platformsTableView.SelectRow(PlatformManager.Instance.currentPlatformIndex); _platformsTableView.ScrollToRow(PlatformManager.Instance.currentPlatformIndex, true); } catch (Exception e) { Console.WriteLine("EXCEPTION IN DidActivate: " + e); } }
/// <summary> /// Holds any clutter that's not supposed to be here, but has to. /// </summary> private void Stuff_That_Doesnt_Belong_Here_But_Has_To_Be_Here_Because_Bsml_Isnt_Half_As_Stable_Yet_As_CustomUI_Was_But_CustomUI_Has_Been_Killed_Already() { PlatformUI.SetupMenuButtons(); }
protected override void DidActivate(bool firstActivation, ActivationType type) { ui = PlatformUI._instance; _parentMasterViewController = transform.parent.GetComponent <PlatformMasterViewController>(); try { _songListTableCellInstance = Resources.FindObjectsOfTypeAll <StandardLevelListTableCell>().First(x => (x.name == "StandardLevelListTableCell")); if (_platformsTableView == null) { _platformsTableView = new GameObject().AddComponent <TableView>(); _platformsTableView.transform.SetParent(rectTransform, false); _platformsTableView.dataSource = this; (_platformsTableView.transform as RectTransform).anchorMin = new Vector2(0f, 0.5f); (_platformsTableView.transform as RectTransform).anchorMax = new Vector2(1f, 0.5f); (_platformsTableView.transform as RectTransform).sizeDelta = new Vector2(0f, 60f); (_platformsTableView.transform as RectTransform).position = new Vector3(0f, 0f, 2.4f); (_platformsTableView.transform as RectTransform).anchoredPosition = new Vector3(0f, 0f); // -3 _platformsTableView.didSelectRowEvent += _PlatformTableView_DidSelectRowEvent; } else { _platformsTableView.ReloadData(); } if (_pageUpButton == null) { _pageUpButton = Instantiate(Resources.FindObjectsOfTypeAll <Button>().First(x => (x.name == "PageUpButton")), rectTransform, false); (_pageUpButton.transform as RectTransform).anchorMin = new Vector2(0.5f, 1f); (_pageUpButton.transform as RectTransform).anchorMax = new Vector2(0.5f, 1f); (_pageUpButton.transform as RectTransform).anchoredPosition = new Vector2(0f, -10f);//-14 _pageUpButton.interactable = true; _pageUpButton.onClick.AddListener(delegate() { _platformsTableView.PageScrollUp(); }); } if (_pageDownButton == null) { _pageDownButton = Instantiate(Resources.FindObjectsOfTypeAll <Button>().First(x => (x.name == "PageDownButton")), rectTransform, false); (_pageDownButton.transform as RectTransform).anchorMin = new Vector2(0.5f, 0f); (_pageDownButton.transform as RectTransform).anchorMax = new Vector2(0.5f, 0f); (_pageDownButton.transform as RectTransform).anchoredPosition = new Vector2(0f, 10);//8 _pageDownButton.interactable = true; _pageDownButton.onClick.AddListener(delegate() { _platformsTableView.PageScrollDown(); }); } if (_versionNumber == null) { _versionNumber = Instantiate(Resources.FindObjectsOfTypeAll <TextMeshProUGUI>().First(x => (x.name == "BuildInfoText")), rectTransform, false); DestroyImmediate(_versionNumber.GetComponent <BuildInfoText>()); (_versionNumber.transform as RectTransform).anchoredPosition = new Vector2(44f, 2f); string versionNumber = (IllusionInjector.PluginManager.Plugins.Where(x => x.Name == "Custom Platforms").First()).Version; _versionNumber.text = versionNumber; _versionNumber.fontSize = 5; } _platformsTableView.SelectRow(PlatformLoader.Instance.GetPlatformIndex()); _platformsTableView.ScrollToRow(PlatformLoader.Instance.GetPlatformIndex(), true); } catch (Exception e) { Console.WriteLine("EXCEPTION IN DidActivate: " + e); } }