public void ToStringParseRoundTrip_AllPossibleTurns() { foreach (var turn in Turn.BuildAllTurns()) { string text = turn.ToString(); var copy = Turn.Parse(text); Assert.Equal(turn, copy); } }
static TurnMoveGenerator() { AllPossibleTurnMoves = Turn.BuildAllTurns() .Select(x => new TurnSequenceMove(new TurnSequence(x))) .ToArray(); }