Exemple #1
0
        public void OnSceneGUI()
        {
            mouseDoubleClick.Update();
            if (tileMap == null || tileMap.tileSet == null)
            {
                return;
            }
            Vector3 saved_pos = tileMap.transform.position;

            tileMap.transform.position += (Vector3)(Vector2.Scale(Camera.current.transform.position, (Vector2.one - tileMap.parallax_factor))); //apply parallax
            is_tileSetBrush_visible     = edit_mode == TileMapEditorEditMode.Paint;
            if (edit_mode == TileMapEditorEditMode.Paint)
            {
                OnSceneGUI_DoPaint();
                if (GetTileSetBrushMode() == TileMapEditorBrushMode.Fill && Event.current.type == EventType.Repaint)
                {
                    Color fill_preview_color = new Color(1f, 1f, 1f, 0.2f);
                    Color empty_color        = new Color(0f, 0f, 0f, 0f);
                    Rect  tile_rect          = new Rect(Vector2.zero, tileMap.cell_size);
                    foreach (Vector2 tile_pos in fill_preview_tile_pos_list)
                    {
                        tile_rect.position = tile_pos;
                        DrawUtil.HandlesDrawSolidRectangleWithOutline(tile_rect, fill_preview_color, empty_color, tileMap.transform);
                    }
                }
//      else if (_edit_mode == TileMapEditorEditMode.Map)
//        DoMapSceneGUI();
//      else if (_edit_mode == TileMapEditorEditMode.Collider)
//        DoColliderSceneGUI();
                TileSetBrushBehaviour.SetVisible(is_tileSetBrush_visible);
                tileMap.transform.position = saved_pos; // restore position
            }
        }
Exemple #2
0
 void OnDisable()
 {
     UnregisterTilesetEvents(tileMap_tileSet);
     TileSetBrushBehaviour.SetVisible(false);
 }