public Government BranchGovernment(Government gov, CultureParser culture)
        {
            var newGov = gov.Mutate(10);
           
            {
                if (newGov.type == "nomadic")
                {
                    newGov.type = "tribal";
                    newGov.SetType(newGov.type);
          
                }
            }

            do
            {
                newGov.name = culture.dna.GetMaleName();
            } while (LanguageManager.instance.Get(StarNames.SafeName(newGov.name) + "_government") != null);

            string s = newGov.name;
            newGov.name = StarNames.SafeName(newGov.name) + "_government";
            LanguageManager.instance.Add(newGov.name, s);
            culture.Governments.Add(newGov);
            if (!newGov.cultureAllow.Contains(culture.Name))
                newGov.cultureAllow.Add(culture.Name);
            return newGov;
        }
Exemple #2
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        public Government BranchGovernment(Government gov, CultureParser culture)
        {
            var newGov = gov.Mutate(10);

            {
                if (newGov.type == "nomadic")
                {
                    newGov.type = "tribal";
                    newGov.SetType(newGov.type);
                }
            }

            do
            {
                newGov.name = culture.dna.GetMaleName();
            } while (LanguageManager.instance.Get(StarNames.SafeName(newGov.name) + "_government") != null);

            string s = newGov.name;

            newGov.name = StarNames.SafeName(newGov.name) + "_government";
            LanguageManager.instance.Add(newGov.name, s);
            culture.Governments.Add(newGov);
            if (!newGov.cultureAllow.Contains(culture.Name))
            {
                newGov.cultureAllow.Add(culture.Name);
            }
            return(newGov);
        }
Exemple #3
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        public Government CreateNewGovernment(CultureParser culture)
        {
            Government g = new Government();

            g.type = "tribal";
            Government r = g.Mutate(8);

            r.name = culture.dna.GetMaleName();
            string s = r.name;

            r.name = StarNames.SafeName(r.name) + "_government";
            LanguageManager.instance.Add(r.name, s);
            culture.Governments.Add(r);
            r.SetType(r.type);
            if (!r.cultureAllow.Contains(culture.Name))
            {
                r.cultureAllow.Add(culture.Name);   //    governments.Add(r);
            }
            return(r);
        }
 public Government CreateNewGovernment(CultureParser culture)
 {
     Government g = new Government();
     g.type = "tribal";
     Government r = g.Mutate(8);
     r.name = culture.dna.GetMaleName();
     string s = r.name;
     r.name = StarNames.SafeName(r.name) + "_government";
     LanguageManager.instance.Add(r.name, s);
     culture.Governments.Add(r);
     r.SetType(r.type);
     if (!r.cultureAllow.Contains(culture.Name))
         r.cultureAllow.Add(culture.Name);   //    governments.Add(r);
     return r;
 }