static public void AddStaticChildrenInfo(this RepresentationEngine item, string n, StaticEffigyInfo effigy) { item.AddInfo(new RepresentationInfo_StaticChildren(n, effigy)); }
public RepresentationInfo_StaticChildren(string n, StaticEffigyInfo e) : base(n, e.GetRepresentationType()) { static_effigy_info = e; }