Exemple #1
0
        static public void SplitByX(this RectI2 item, int x, out RectI2 left, out RectI2 right)
        {
            int split = x.Min(item.GetRight());

            left  = RectI2Extensions.CreateStrictMinMaxRectI2(item.min, item.max.GetWithX(split));
            right = RectI2Extensions.CreateStrictMinMaxRectI2(item.min.GetWithX(split), item.max);
        }
Exemple #2
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        static public void SplitByY(this RectI2 item, int y, out RectI2 bottom, out RectI2 top)
        {
            int split = y.Min(item.GetTop());

            bottom = RectI2Extensions.CreateStrictMinMaxRectI2(item.min, item.max.GetWithY(split));
            top    = RectI2Extensions.CreateStrictMinMaxRectI2(item.min.GetWithY(split), item.max);
        }
Exemple #3
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 static public RectI2 GetRectI2(this RectF2 item)
 {
     return(RectI2Extensions.CreateLowerLeftRectI2(
                item.GetLowerLeftPoint().GetVectorI2(),
                item.GetSize().GetVectorI2()
                ));
 }
Exemple #4
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 static public RectI2 GetLeftSlice(this RectI2 item, int amount)
 {
     return(RectI2Extensions.CreateStrictMinMaxRectI2(
                item.GetLeft(),
                item.GetBottom(),
                (item.GetLeft() + amount).BindBelow(item.GetRight()),
                item.GetTop()
                ));
 }
Exemple #5
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        static public RectI2 GetEncompassing(this RectI2 item, RectI2 rect)
        {
            return(RectI2Extensions.CreateStrictMinMaxRectI2(
                       item.GetLeft().Min(rect.GetLeft()),
                       item.GetBottom().Min(rect.GetBottom()),

                       item.GetRight().Max(rect.GetRight()),
                       item.GetTop().Max(rect.GetTop())
                       ));
        }
Exemple #6
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        static public bool TryGetIntersection(this RectI2 item, RectI2 rect, out RectI2 intersection)
        {
            return(RectI2Extensions.TryCreateStrictMinMaxRectI2(
                       item.GetLeft().Max(rect.GetLeft()),
                       item.GetBottom().Max(rect.GetBottom()),

                       item.GetRight().Min(rect.GetRight()),
                       item.GetTop().Min(rect.GetTop()),
                       out intersection
                       ));
        }
Exemple #7
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        static public IEnumerable <RectI2> GetSubtraction(this RectI2 item, RectI2 to_subtract)
        {
            if (item.TryGetIntersection(to_subtract, out to_subtract) == false)
            {
                yield return(item);
            }
            else
            {
                RectI2 left;
                if (RectI2Extensions.TryCreateStrictMinMaxRectI2(
                        item.GetLeft(), to_subtract.GetBottom(),
                        to_subtract.GetLeft(), to_subtract.GetTop(),
                        out left
                        ))
                {
                    yield return(left);
                }

                RectI2 right;
                if (RectI2Extensions.TryCreateStrictMinMaxRectI2(
                        to_subtract.GetRight(), to_subtract.GetBottom(),
                        item.GetRight(), to_subtract.GetTop(),
                        out right
                        ))
                {
                    yield return(right);
                }

                RectI2 bottom;
                if (RectI2Extensions.TryCreateStrictMinMaxRectI2(
                        item.GetLeft(), item.GetBottom(),
                        item.GetRight(), to_subtract.GetBottom(),
                        out bottom
                        ))
                {
                    yield return(bottom);
                }

                RectI2 top;
                if (RectI2Extensions.TryCreateStrictMinMaxRectI2(
                        item.GetLeft(), to_subtract.GetTop(),
                        item.GetRight(), item.GetTop(),
                        out top
                        ))
                {
                    yield return(top);
                }
            }
        }
Exemple #8
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        public void EnsureRadius(int radius)
        {
            if (radius > current_radius)
            {
                RectI2 old_rect = RectI2Extensions.CreateCenterRectI2(VectorI2.ZERO, new VectorI2(current_radius * 2, current_radius * 2));
                RectI2 new_rect = RectI2Extensions.CreateCenterRectI2(VectorI2.ZERO, new VectorI2(radius * 2, radius * 2));

                new_rect.GetSubtraction(old_rect)
                .Convert(r => r.GetPoints())
                .Flatten()
                .Process(p => points.Add(new RadiatingPoint(p)));

                current_radius = radius;
                points.Sort((x, y) => x.GetDistance().CompareTo(y.GetDistance()));
            }
        }