static public RectI2 GetBottomSlice(this RectI2 item, int amount) { return(RectI2Extensions.CreateStrictMinMaxRectI2( item.GetLeft(), item.GetBottom(), item.GetRight(), (item.GetBottom() + amount).BindBelow(item.GetTop()) )); }
static public RectI2 GetConstrainedAboveY(this RectI2 item, int y) { if (item.GetBottom() < y) { return(item.GetVerticallyShifted(y - item.GetBottom())); } return(item); }
static public IEnumerable <RectI2> GetSubtraction(this RectI2 item, RectI2 to_subtract) { if (item.TryGetIntersection(to_subtract, out to_subtract) == false) { yield return(item); } else { RectI2 left; if (RectI2Extensions.TryCreateStrictMinMaxRectI2( item.GetLeft(), to_subtract.GetBottom(), to_subtract.GetLeft(), to_subtract.GetTop(), out left )) { yield return(left); } RectI2 right; if (RectI2Extensions.TryCreateStrictMinMaxRectI2( to_subtract.GetRight(), to_subtract.GetBottom(), item.GetRight(), to_subtract.GetTop(), out right )) { yield return(right); } RectI2 bottom; if (RectI2Extensions.TryCreateStrictMinMaxRectI2( item.GetLeft(), item.GetBottom(), item.GetRight(), to_subtract.GetBottom(), out bottom )) { yield return(bottom); } RectI2 top; if (RectI2Extensions.TryCreateStrictMinMaxRectI2( item.GetLeft(), to_subtract.GetTop(), item.GetRight(), item.GetTop(), out top )) { yield return(top); } } }
static public RectI2 GetEncompassing(this RectI2 item, RectI2 rect) { return(RectI2Extensions.CreateStrictMinMaxRectI2( item.GetLeft().Min(rect.GetLeft()), item.GetBottom().Min(rect.GetBottom()), item.GetRight().Max(rect.GetRight()), item.GetTop().Max(rect.GetTop()) )); }
static public IEnumerable <VectorI2> GetPoints(this RectI2 item) { for (int y = item.GetBottom(); y < item.GetTop(); y++) { for (int x = item.GetLeft(); x < item.GetRight(); x++) { yield return(new VectorI2(x, y)); } } }
static public bool TryGetIntersection(this RectI2 item, RectI2 rect, out RectI2 intersection) { return(RectI2Extensions.TryCreateStrictMinMaxRectI2( item.GetLeft().Max(rect.GetLeft()), item.GetBottom().Max(rect.GetBottom()), item.GetRight().Min(rect.GetRight()), item.GetTop().Min(rect.GetTop()), out intersection )); }
static public bool FullyContains(this RectI2 item, RectI2 target) { if (item.GetLeft() <= target.GetLeft() && item.GetRight() >= target.GetRight()) { if (item.GetBottom() <= target.GetBottom() && item.GetTop() >= target.GetTop()) { return(true); } } return(false); }
static public bool TryGetConstrainedBy(this RectI2 item, RectI2 bounds, out RectI2 output) { output = item.GetConstrainedAboveX(bounds.GetLeft()) .GetConstrainedBelowX(bounds.GetRight()) .GetConstrainedAboveY(bounds.GetBottom()) .GetConstrainedBelowY(bounds.GetTop()); if (bounds.FullyContains(output)) { return(true); } return(false); }
static public int GetSide(this RectI2 item, RectSide side) { switch (side) { case RectSide.Left: return(item.GetLeft()); case RectSide.Right: return(item.GetRight()); case RectSide.Bottom: return(item.GetBottom()); case RectSide.Top: return(item.GetTop()); } throw new UnaccountedBranchException("side", side); }
static public void SplitByYBottomOffset(this RectI2 item, int y_offset, out RectI2 bottom, out RectI2 top) { item.SplitByY(item.GetBottom() + y_offset, out bottom, out top); }
static public IntRange GetVerticalRange(this RectI2 item) { return(new IntRange(item.GetBottom(), item.GetTop())); }
static public VectorI2 GetLowerRightPoint(this RectI2 item) { return(new VectorI2(item.GetRight(), item.GetBottom())); }