Exemple #1
0
        static public bool TryGetIntersection(this LineF2 item, LineF2 line, out float distance, out VectorF2 point)
        {
            if (item.TryGetIntersection(line, out distance))
            {
                point = item.GetPointAlong(distance);

                return(true);
            }

            point = default(VectorF2);
            return(false);
        }
Exemple #2
0
        static public bool TryGetIntersection(this LineF2 item, LineF2 line, out VectorF2 point)
        {
            float distance;

            return(item.TryGetIntersection(line, out distance, out point));
        }