static public void ExitLockSection(this GamepadBase item, GamepadComponentId component, InputAtomLock @lock)
 {
     item.GetComponent(component).ExitLockSection(@lock);
 }
 static public void ExitLockSection(this GamepadBase item, IEnumerable <GamepadComponentId> components, InputAtomLock @lock)
 {
     components.Process(i => item.GetComponent(i).ExitLockSection(@lock));
 }