static public void ExitLockSection(this GamepadBase item, GamepadComponentId component, InputAtomLock @lock) { item.GetComponent(component).ExitLockSection(@lock); }
static public void ExitLockSection(this GamepadBase item, IEnumerable <GamepadComponentId> components, InputAtomLock @lock) { components.Process(i => item.GetComponent(i).ExitLockSection(@lock)); }