public CruNetworkClient(string address = null, int port = 0) { _ip = address; _port = port; _receiveQueue = new CruMessageQueue(100); _messageTransfer = new CruMessageTransfer(); Init(); }
public ClientData_Async(Socket socket, SocketAsyncEventArgs receiveEvent, SocketAsyncEventArgs sendEvent) { _client = socket; _sendBuffer = new byte[1024]; _receiveBuffer = new byte[1024]; _receiveEvent = receiveEvent; _sendEvent = sendEvent; _sendQueue = new CruMessageQueue(10); _transfer = new CruMessageTransfer(); _receiveEventControl = new AutoResetEvent(false); _sendEventControl = new AutoResetEvent(false); }
public ClientManager(int capacity, int emptyPoolCnt) { _capacity = capacity; _clientList = new List <ClientData>(); _clientPool = new ClientDataPool(capacity); _messageTransfer = new CruMessageTransfer(); _sendQueue = new CruMessageQueue(capacity); _receiveQueue = new CruMessageQueue(capacity); _sendDataBuffer = new byte[1024]; _clientPool.SetEmptyData(emptyPoolCnt); // Pool 미리 생성 // Event 추가 receiveCompleteEvent += PushReceiveData; disConnectEvent += DisConnectClient; }
public ClientData(Socket socket, int clientNum) { _client = socket; _clientNum = clientNum; _unicastBuffer = new byte[1024]; _sendBuffer = new byte[1024]; _receiveBuffer = new byte[1024]; _unicastDataSize = 0; _sendDataSize = 0; _sendDataCount = 0; _receiveDataSize = 0; _headSize = CruNetworkProtocol.Head.HEADSIZE_DATACOUNT; _isConnect = false; _sendQueue = new CruMessageQueue(10); _transfer = new CruMessageTransfer(); _receiveEventControl = new AutoResetEvent(false); _sendEventControl = new AutoResetEvent(false); }