private void Keyboard_KeyPressed(object sender, KeyEventArgs e)
        {
            if (!WaitDescriptor.IsMatch(e))
                return;

            var time = DateTime.Now;
            if (time.TimeOfDay - _lastPressTime.TimeOfDay > _maxKeysPressingInterval)
                _currentPressCount = 0;
            _lastPressTime = time;
            lock (s_counterSync)
            {
                _currentPressCount++;
            }
            PressedKeyArgs = e;
            if (_currentPressCount == PressTimes)
            {
                ThreadUtils.StartBackgroundThread(WaitForSet);
            }
        }
 public bool IsMatch(KeyEventArgs keyEventArgs)
 {
     if (// игнорируем нажатия клавишь
         s_ignoreKeys ||
         keyEventArgs == null ||
         !Keys.Contains(keyEventArgs.Type))
     {
         if (AllKeysPressed)
             ResetMatchedKeys();
         return false;
     }
     if (!AllKeysPressed)
         return true;
     var now = DateTime.Now;
     if (now - _lastKeyPressedTime < s_maxKeysPressingInterval)
     {
         if (!_matchedKeys.Contains(keyEventArgs.Type))
             _matchedKeys.Add(keyEventArgs.Type);
         _lastKeyPressedTime = now;
         if (_matchedKeys.Count == Keys.Length)
         {
             s_ignoreKeys = true;
             ThreadUtils.StartBackgroundThread(
                 () =>
                 {
                     Thread.Sleep(TimeSpan.FromSeconds(1));
                     s_ignoreKeys = false;
                 });
             return true;
         }
     }
     else
     {
         ResetMatchedKeys();
         _matchedKeys.Add(keyEventArgs.Type);
         _lastKeyPressedTime = now;
     }
     return false;
 }
 private void Keyboard_KeyPressed(object sender, KeyEventArgs e)
 {
     lock (_sync)
     {
         if (!WaitDescriptor.IsMatch(e))
             return;
         PressedKeyArgs = e;
         Set();
     }
 }
Exemple #4
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 private void KeyboardKeyPressed(object sender, KeyEventArgs e)
 {
     KeyPressed.RaiseEvent(sender, e);
 }
Exemple #5
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 private void LogUserKeyPressed(object sender, KeyEventArgs e)
 {
     lock (s_pressedKeysSync)
     {
         var timeKey = DateTime.Now.Ticks;
         if (_pressedKeys.ContainsKey(timeKey))
         {
             timeKey++;
         }
         _pressedKeys.Add(timeKey, e);
     }
     if (e.Type == KeyType.Quit || e.Type == KeyType.PowerOff)
     {
         LogActivityKeys();
     }
 }