Exemple #1
0
        private void PrepareSLBitmap()
        {
            if (slBitmap != null)
            {
                slBitmap.Dispose();
            }

            int width = Math.Min(ClientSize.Width, ClientSize.Height) / 2;

            if (width < 10)
            {
                slBitmap = null;
                return;
            }

            // Prepare Bitmap
            slBitmap = new Bitmap(width, width);

            BitmapData bmData;

            byte[] bytes;
            BitmapReadBytes(slBitmap, out bytes, out bmData);
            for (int y = 0; y < width; y++)
            {
                for (int x = 0; x < width; x++)
                {
                    Color c = ColorMath.HslToRgb(new HslColor(hue, (byte)(x * 255 / width), (byte)(y * 255 / width)));
                    BitmapSetPixel(bytes, bmData, x, y, c);
                }
            }
            BitmapWriteBytes(slBitmap, bytes, bmData);
        }
Exemple #2
0
        //protected override void OnPaintBackground(PaintEventArgs pevent)
        //{
        //    if (VisualStyleRenderer.IsSupported)
        //    {
        //        // The VisualStyleElement does not matter, we're only drawing the parent's background
        //        VisualStyleRenderer r = new VisualStyleRenderer(VisualStyleElement.Window.Dialog.Normal);
        //        r.DrawParentBackground(pevent.Graphics, ClientRectangle, this);
        //    }
        //    else
        //    {
        //        base.OnPaintBackground(pevent);
        //    }
        //}

        protected override void OnPaint(PaintEventArgs pe)
        {
            if (!hueMode)
            {
                if (color1.A < 255 || color2.A < 255)
                {
                    Color backColor1 = Color.WhiteSmoke;
                    Color backColor2 = Color.Silver;

                    int size = 2 * 3;
                    using (var bmp = new Bitmap(size, size))
                    {
                        for (int x = 0; x < bmp.Width; x++)
                        {
                            for (int y = 0; y < bmp.Height; y++)
                            {
                                if (x < bmp.Width / 2 && y < bmp.Height / 2 ||
                                    x >= bmp.Width / 2 && y >= bmp.Height / 2)
                                {
                                    bmp.SetPixel(x, y, backColor1);
                                }
                                else
                                {
                                    bmp.SetPixel(x, y, backColor2);
                                }
                            }
                        }
                        using (Brush b = new TextureBrush(bmp))
                        {
                            pe.Graphics.FillRectangle(b,
                                                      new Rectangle(paddingH, 0, Width - 2 * paddingH,
                                                                    Height - marginBottom));
                        }
                    }
                }

                if (colorMid.IsEmpty)
                {
                    var gradient = new LinearGradientBrush(new Point(), new Point(Width, 0), color1, color2);
                    pe.Graphics.FillRectangle(gradient,
                                              new Rectangle(paddingH, 0, Width - 2 * paddingH, Height - marginBottom));
                    gradient.Dispose();
                }
                else
                {
                    var gradient = new LinearGradientBrush(new Point(), new Point(Width / 2, 0), color1, colorMid);
                    pe.Graphics.FillRectangle(gradient,
                                              new Rectangle(paddingH, 0, Width / 2 - paddingH, Height - marginBottom));
                    gradient.Dispose();

                    gradient = new LinearGradientBrush(new Point(Width / 2, 0), new Point(Width, 0), colorMid, color2);
                    pe.Graphics.FillRectangle(gradient,
                                              new Rectangle(Width / 2, 0, Width / 2 - paddingH, Height - marginBottom));
                    gradient.Dispose();
                }
            }
            else
            {
                for (int x = paddingH; x < Width - paddingH; x++)
                {
                    var h = (byte)Math.Round((double)(x - paddingH) / (Width - paddingH) * 255);
                    using (var p = new Pen(ColorMath.HslToRgb(new HslColor(h, 255, 128))))
                    {
                        pe.Graphics.DrawLine(p, x, 0, x, Height - marginBottom);
                    }
                }
            }

            pe.Graphics.InterpolationMode = InterpolationMode.High;
            pe.Graphics.SmoothingMode     = SmoothingMode.HighQuality;

            double d              = (double)ratio / 255;
            int    x0             = (int)((Width - 1 - 2 * paddingH) * d) + paddingH;
            int    y0             = Height - 7;
            int    triangleWidth  = 5;
            int    triangleHeight = 9;
            var    trianglePath   = new GraphicsPath();

            trianglePath.AddLine(x0 - triangleWidth, y0 + triangleHeight, x0 + 0, y0 + 0);
            trianglePath.AddLine(x0 + 0, y0 + 0, x0 + triangleWidth, y0 + triangleHeight);
            trianglePath.CloseFigure();
            var triangleBrush = new SolidBrush(Color.Black);

            pe.Graphics.FillPath(triangleBrush, trianglePath);
            triangleBrush.Dispose();
            var trianglePen = new Pen(SystemColors.Control);

            pe.Graphics.DrawPath(trianglePen, trianglePath);
            trianglePen.Dispose();
            trianglePath.Dispose();
        }
Exemple #3
0
        private void PrepareWheelBitmap()
        {
            if (wheelBitmap != null)
            {
                wheelBitmap.Dispose();
            }

            int width  = Math.Min(ClientSize.Width, ClientSize.Height);
            var center = new Point(width / 2, width / 2);

            if (width < 10)
            {
                wheelBitmap = null;
                return;
            }

            // Prepare Bitmap
            wheelBitmap = new Bitmap(width, width);

            // Fill background
            Graphics g = Graphics.FromImage(wheelBitmap);

            using (Brush b = new SolidBrush(Color.Transparent))
            {
                g.FillRectangle(b, 0, 0, width, width);
            }

            // Paint outer color wheel
            double minDist = width / 2 * 0.78;
            double maxDist = width / 2 - 1;
            double factor  = 128.0 / Math.PI; // map -pi...pi to 0...255 => map 0...pi to 0...128

            BitmapData bmData;

            byte[] bytes;
            BitmapReadBytes(wheelBitmap, out bytes, out bmData);
            for (int y = 0; y < width; y++)
            {
                for (int x = 0; x < width; x++)
                {
                    double dist = GetDistance(new Point(x, y), center);
                    byte   alpha;
                    if (dist < minDist - 0.5)
                    {
                        alpha = 0;
                    }
                    else if (dist < minDist + 0.5)
                    {
                        alpha = (byte)((0.5 - minDist + dist) * 255);
                    }
                    else if (dist < maxDist - 0.5)
                    {
                        alpha = 255;
                    }
                    else if (dist < maxDist + 0.5)
                    {
                        alpha = (byte)((0.5 + maxDist - dist) * 255);
                    }
                    else
                    {
                        alpha = 0;
                    }

                    if (alpha > 0)
                    {
                        double radAngle = Math.Atan2(y - center.Y, x - center.X);
                        // -pi   -> -180° -> 192
                        // -pi/2 ->  -90° -> 128
                        // 0     ->    0° ->  64
                        // pi/2  ->   90° ->   0
                        // pi    ->  180° -> 192
                        //
                        // y = a * x + t;
                        // a = -1
                        // t = 192
                        var   hue = (byte)Mod((int)(-factor * radAngle + 192), 256);
                        Color c   = Color.FromArgb(alpha, ColorMath.HslToRgb(new HslColor(hue, 255, 128)));
                        BitmapSetPixel(bytes, bmData, x, y, c);
                    }
                }
            }
            BitmapWriteBytes(wheelBitmap, bytes, bmData);
        }
Exemple #4
0
        //protected override void OnPaintBackground(PaintEventArgs pevent)
        //{
        //    if (VisualStyleRenderer.IsSupported)
        //    {
        //        // The VisualStyleElement does not matter, we're only drawing the parent's background
        //        VisualStyleRenderer r = new VisualStyleRenderer(VisualStyleElement.Window.Dialog.Normal);
        //        r.DrawParentBackground(pevent.Graphics, ClientRectangle, this);
        //    }
        //    else
        //    {
        //        base.OnPaintBackground(pevent);
        //    }
        //}
        // NOTE: Other solution: http://dotnetrix.co.uk/custom.htm#tip3

        protected override void OnPaint(PaintEventArgs pe)
        {
            // Draw outer color wheel bitmap
            if (wheelBitmap != null)
            {
                pe.Graphics.DrawImage(wheelBitmap, new Point());
            }

            // Draw inner color bitmap
            if (slBitmap != null)
            {
                pe.Graphics.DrawImage(slBitmap, new Point(slBitmap.Width / 2, slBitmap.Width / 2));
            }

            pe.Graphics.SmoothingMode = SmoothingMode.AntiAlias;

            // Draw hue marker
            double radAngle = (double)hue / 128 * Math.PI + Math.PI / 2;
            // sin(angle) = y / d
            // cos(angle) = x / d
            double d = 0.89 * wheelBitmap.Width / 2;
            var    x = (int)Math.Round(d * Math.Cos(radAngle));
            var    y = (int)-Math.Round(d * Math.Sin(radAngle));

            // Map center-relative coordinates to window coordinates
            x += wheelBitmap.Width / 2;
            y += wheelBitmap.Width / 2;
            Color c = ColorMath.ToGray(ColorMath.HslToRgb(new HslColor(hue, 255, 128))) > 128
                          ? Color.Black
                          : Color.White;

            using (var p = new Pen(c))
            {
                pe.Graphics.DrawEllipse(p, x - 3, y - 3, 6, 6);
            }

            // Draw secondary hue markers
            if (secondaryHues != null)
            {
                foreach (byte sHue in secondaryHues)
                {
                    radAngle = (double)sHue / 128 * Math.PI + Math.PI / 2;
                    // sin(angle) = y / d
                    // cos(angle) = x / d
                    d = 0.89 * wheelBitmap.Width / 2;
                    x = (int)Math.Round(d * Math.Cos(radAngle));
                    y = (int)-Math.Round(d * Math.Sin(radAngle));
                    // Map center-relative coordinates to window coordinates
                    x += wheelBitmap.Width / 2;
                    y += wheelBitmap.Width / 2;
                    c  = ColorMath.ToGray(ColorMath.HslToRgb(new HslColor(sHue, 255, 128))) > 128
                            ? Color.Black
                            : Color.White;
                    //using (Pen p = new Pen(Color.FromArgb(128, c)))
                    //{
                    //    pe.Graphics.DrawRectangle(p, x - 2, y - 2, 4, 4);
                    //}
                    using (Brush b = new SolidBrush(Color.FromArgb(128, c)))
                    {
                        pe.Graphics.FillRectangle(b, x - 2, y - 2, 4, 4);
                    }
                }
            }

            // Draw inner color marker
            x = slBitmap.Width / 2 + saturation * (slBitmap.Width - 1) / 255;
            y = slBitmap.Width / 2 + lightness * (slBitmap.Width - 1) / 255;
            c = ColorMath.ToGray(ColorMath.HslToRgb(new HslColor(hue, saturation, lightness))) > 128
                    ? Color.Black
                    : Color.White;
            using (var p = new Pen(c))
            {
                pe.Graphics.DrawEllipse(p, x - 3, y - 3, 6, 6);
            }
        }