Exemple #1
0
        // Use this for initialization
        void Start()
        {
            m_rigidBody2D                        = GetComponent <Rigidbody2D>();
            m_spriteRenderer                     = GetComponent <SpriteRenderer>();
            m_animator                           = GetComponent <Animator>();
            m_smartRectCollider                  = GetComponent <SmartPlatformCollider>();
            m_smartRectCollider.OnCollision     += _OnSmartCollision;
            m_smartRectCollider.OnSideCollision += _OnSideCollision;
            m_walkingDrag                        = m_rigidBody2D.drag;

            VPad.Start();

            // Add an offset to horizontal raycasts to avoid missing collisions with lateral moving platforms
            m_smartRectCollider.SkinRightOff01 = 0.1f;
            m_smartRectCollider.SkinLeftOff01  = 0.1f;

            OnStateChanged += _OnStateChanged;
            SetNextState(eState.Idle);
        }