public override object Clone() { var temp = new CozyMoveTo(); temp.InitWithDuraction(Duration); temp.EndPosition = EndPosition; return temp; }
public new static CozyMoveTo Create(float duration, Vector2 endPosition) { var act = new CozyMoveTo(); act.InitWithDuraction(duration); act.EndPosition = endPosition; return act; }
public override object Clone() { var temp = new CozyMoveTo(); temp.InitWithDuraction(Duration); temp.EndPosition = EndPosition; return(temp); }
public new static CozyMoveTo Create(float duration, Vector2 endPosition) { var act = new CozyMoveTo(); act.InitWithDuraction(duration); act.EndPosition = endPosition; return(act); }