/// <summary> /// Registers the alert and starts counting frames. /// </summary> public void Start(Vector3 position, float range) { if (!IsGenerated) { IsGenerated = true; ID = Alerts.Register(position, range); } Frames = 2; }
/// <summary> /// Registers the alert and starts counting frames. /// </summary> public void Start(Vector3 position, float range, bool isHostile, Actor actor, bool isDirect) { if (!IsGenerated) { IsGenerated = true; ID = Alerts.Register(position, range, isHostile, actor, isDirect); } Frames = 2; }