public PlayerCharacter(MainWindow main, string name, int birthdate, Dynasty dynasty, int money, Game game, Gender gender) : base(name, birthdate, dynasty, money, game, gender) { this.main = main; notificator = new Notificator(); notificator.Show(); }
public BothButton(Character perspective, Character[] topButtons, bool[] topButtonEnables, string[] bottomButtons, bool[] bottomButtonEnables, Notificator notificator) { perspectiveCharacter = perspective; upperButtons = topButtons; upperButtonEnables = topButtonEnables; lowerButtons = bottomButtons; lowerButtonEnables = bottomButtonEnables; this.notificator = notificator; SelectedIndex = -1; }
public TextTopBottomButton(Character[] others, Character perspective, string text, string[] buttons, bool[] buttonEnable, Notificator notificator) { this.others = others; this.perspective = perspective; upperText = text; lowerButtons = buttons; lowerButtonEnable = buttonEnable; SelectedIndex = -1; this.notificator = notificator; }
public SelectCharacterView(Character perspective, Character[] topButtons, bool[] topButtonEnables, string desc, Notificator notificator) { perspectiveCharacter = perspective; upperButtons = topButtons; upperButtonEnables = topButtonEnables; description = desc; this.notificator = notificator; SelectedIndex = -1; }