Exemple #1
0
        static Platform()
        {
            #if __IOS__
            var info = iOSHardware.GetModelAndArch();
            Name = String.Format("{0} {1}",
                                 info.Item1,
                                 UIKit.UIDevice.CurrentDevice.SystemVersion);
            Architecture = info.Item2;
            #elif __ANDROID__
            var info = AndroidHardware.GetModelAndArch();
            Name = String.Format("{0} API{1}", info.Item1,
                                 (int)global::Android.OS.Build.VERSION.SdkInt);
            Architecture = info.Item2;
            #else
            var isWindows = Path.DirectorySeparatorChar == '\\';
            if (isWindows)
            {
                Name         = GetWindowsName();
                Architecture = GetWindowsArchitecture();
            }
            else
            {
                var buf = new utsname();
                if (uname(ref buf) != 0)
                {
                    Name         = "Unknown";
                    Architecture = "Unknown";
                }

                Architecture = Encoding.ASCII.GetString(buf.machine.TakeWhile(x => x != 0).ToArray());
                var systemName = Encoding.ASCII.GetString(buf.sysname.TakeWhile(x => x != 0).ToArray());
                var version    = Encoding.ASCII.GetString(buf.release.TakeWhile(x => x != 0).ToArray());

                if (systemName == "Darwin")
                {
                    systemName = "OS X";
                    var darwinVesion = Int32.Parse(version.Split('.').First());
                    version = String.Format("10.{0}", darwinVesion - 4);
                }

                Name = String.Format("{0} {1}", systemName, version);
            }
            #endif
        }
Exemple #2
0
 private static extern int uname(ref utsname buf);
 private static extern int uname(ref utsname buf);
        static Platform()
        {
            #if __IOS__
            var info = iOSHardware.GetModelAndArch();
            Name = String.Format("{0} {1}",
                info.Item1,
                UIKit.UIDevice.CurrentDevice.SystemVersion);
            Architecture = info.Item2;
            #elif __ANDROID__
            var info = AndroidHardware.GetModelAndArch();
            Name = String.Format("{0} API{1}", info.Item1,
                (int)global::Android.OS.Build.VERSION.SdkInt);
            Architecture = info.Item2;
            #else
            var isWindows = Path.DirectorySeparatorChar == '\\';
            if (isWindows) {
                Name = GetWindowsName();
                Architecture = GetWindowsArchitecture();
            } else {
                var buf = new utsname();
                if (uname(ref buf) != 0) {
                    Name = "Unknown";
                    Architecture = "Unknown";
                }

                Architecture = Encoding.ASCII.GetString(buf.machine.TakeWhile(x => x != 0).ToArray());
                var systemName = Encoding.ASCII.GetString(buf.sysname.TakeWhile(x => x != 0).ToArray());
                var version = Encoding.ASCII.GetString(buf.release.TakeWhile(x => x != 0).ToArray());

                if (systemName == "Darwin") {
                    systemName = "OS X";
                    var darwinVesion = Int32.Parse(version.Split('.').First());
                    version = String.Format("10.{0}", darwinVesion - 4);
                }

                Name = String.Format("{0} {1}", systemName, version);
            }
            #endif
        }