/// <summary> /// 更改图层顺序 /// </summary> /// <param name="index1"></param> /// <param name="index2"></param> internal void ChangeLayerIndex(int index1, int index2) { MyLayer tpLayer = mapLayers[index1]; mapLayers[index1] = mapLayers[index2]; mapLayers[index2] = tpLayer; }
/// <summary> /// 增加图层 /// </summary> internal void AddLayer(MyLayer layer) { mapLayers.Insert(0, layer); }