public static void Main(string[] args) { NLP_Lexer.Lexer nlpLexer = new NLP_Lexer.Lexer(ACCESS_TOKEN); // Test input string inp_a = "print add 4 and 5"; string lex_chunk_a = nlpLexer.Tokenise(inp_a); Console.WriteLine("Input = \n\t" + inp_a); Console.WriteLine(lex_chunk_a); try { CoreParser.Lexer lexer = new CoreParser.Lexer(lex_chunk_a); lexer.Tokenise(); List <Token> tokens = lexer.getTokenList(); CoreParser.Parser.Parser parser = new CoreParser.Parser.Parser(); CoreParser.Parser.AST.Node ast = parser.Parse(tokens); Engine.Engine engine = new Engine.Engine(); engine.Run(ast); } catch (Exception e) { Console.WriteLine(e.Message); } }
void RunBtnClicked(object sender, EventArgs eventArgs) { //Execute the program string sourceCode = editor.Buffer.Text; if (sourceCode.Length > 1) { if (this.useNLPLexer) { // use the NLP lexer to format the code var lines = sourceCode.Split('\n'); NLP_Lexer.Lexer nlpLexer = new NLP_Lexer.Lexer("7DOTRBXV6DLL22FQUJRKOMSCOEUL5XG5"); // Create NLP Lexer with access token for wit.ai string tempSourceCode = ""; // Init foreach (var line in lines) //Loop through lines { try { tempSourceCode += nlpLexer.Tokenise(line); // Add wit ai output to sourcecode Console.WriteLine(tempSourceCode); } catch (Exception e) { Console.WriteLine(e.Message); } } // Make sure that there is code in ttempSourceCode before executing it if (tempSourceCode.Length > 0) { sourceCode = tempSourceCode; } } // Start the exectuion CoreParser.Lexer lexer = new CoreParser.Lexer(sourceCode); try { // Tokenise lexer.Tokenise(); List <Token> tokens = lexer.getTokenList(); // Parse from returned token list CoreParser.Parser.Parser parser = new CoreParser.Parser.Parser(); CoreParser.Parser.AST.Node ast = parser.Parse(tokens); // Execute the parse tree ParserEngine.Engine.Engine engine = new Engine.Engine(); engine.Run(ast); // Display parse tree if user has toggled it if (this.useParseTreeDisplay) { // Open a new window GUI.ParseTreeDisplay parseTreeDisplay = new GUI.ParseTreeDisplay(ast); parseTreeDisplay.Title = "Parse Tree"; parseTreeDisplay.ShowAll(); } } // Display errors encountered during execution in alert catch (Exception e) { MessageDialog md = new MessageDialog(this, DialogFlags.DestroyWithParent, MessageType.Error, ButtonsType.Close, e.Message); md.Run(); md.Destroy(); } // Collect console output var consoleOutput = ConsoleOutput.Instance.GetOutput(); if (consoleOutput != null) { // As long as there is console output, get the window and display it GUI.ConsoleWindow consoleWindow = GUI.ConsoleWindow.Instance; ScrolledWindow consoleWrapper = new ScrolledWindow(); // Make Console Window scrollable TextView console = new TextView(); consoleWrapper.Add(console); consoleWindow.Add(consoleWrapper); // Write the console output to the console window foreach (var line in consoleOutput) { // Write output to console window console.Buffer.Text = console.Buffer.Text + "\n" + line; } consoleWindow.ShowAll(); } } }