internal uint CalculateSpellCriticalHealing(uint healing) { return((uint)(2 * healing * unit.TotalAuraMultiplier(AuraEffectType.ModCriticalHealingAmount))); }
internal uint CalculateSpellCriticalHealing(uint healing) { return((uint)(2 * healing * unit.TotalAuraMultiplier(AuraEffectType.ModCriticalHealingAmount))); }