public override void Help(Player p) { p.Message("&a/GetTheFrickOut [player] [reason]"); p.Message("&eWarns, blacklists, and undoes a player's actions on the world you're on, and sends a message to said players inbox."); }
public override void Help(Player p) { p.Message("%T/DailyBonus - %HClaims your daily bonus for today."); }
public override void Help(Player p) { p.Message("%T/Something %S- Does something."); }
public override void Use(Player p, string message) { p.Message("Something."); }
public override void Help(Player p) { p.Message("%T/TimeAFK - %HShows how long you've idled for."); }
public override void Help(Player p) { p.Message("%T/Botnick [bot] [name] %H- Sets the name shown above that bot in game. If [name] is 'empty', the bot will not have a name shown. "); }