protected void FinishCommand(bool success = true) { if (_running) { _running = false; _success = success; MonoLog.Log(MonoLogChannel.Core, "Finishing command " + this.GetType().Name); OnFinishCommand(success); if (_started) { OnReleaseResources(); _resourcesReleased = true; } if (this.Scope == CommandScope.Application) { UnityEngine.Object.Destroy(this.gameObject); } else { MonoLog.Log(MonoLogChannel.Core, "Destroing component " + this.GetType().Name); UnityEngine.Object.Destroy(this); } } }
private void StopAllCommands() { int maxCalls = _commands.Count; while (_commands.Count > 0) { maxCalls--; _commands[0].Terminate(); if (maxCalls == 0) { break; } } if (_commands.Count != 0) { MonoLog.LogWarning(MonoLogChannel.Exceptions, "State machine does not finished all commands"); } /*for(int i = _commands.Count-1; i >= 0; i--) * { * _commands[i].Terminate(); * }*/ }
public T Get(string key) { if (!_items.ContainsKey(key)) { MonoLog.LogWarning(MonoLogChannel.Core, string.Format("Object with key {0} does not exists", key)); } return(_items[key]); }
public static TCommand Execute <TCommand>(params object[] args) where TCommand : MonoCommand, new() { GameObject mgGameObject = MonoSingleton.GetMGGameObject(); object[] attibutes = typeof(TCommand).GetCustomAttributes(true); bool oneItemOnScene = false; CommandScope scope = CommandScope.Application; foreach (Attribute eachAttribute in attibutes) { if (eachAttribute is SingletoneAttribute) { oneItemOnScene = true; } else if (eachAttribute is MonoCommandScopeAttribute) { MonoCommandScopeAttribute monoCommandScopeAttribute = (MonoCommandScopeAttribute)eachAttribute; scope = monoCommandScopeAttribute.IsApplication ? CommandScope.Application : CommandScope.Scene; } } if (oneItemOnScene) { TCommand command = (TCommand)UnityEngine.Object.FindObjectOfType(typeof(TCommand)); if (command != null) { MonoLog.Log(MonoLogChannel.Core, "Found existing command " + command); return(command); } } GameObject target = null; if (scope == CommandScope.Application) { target = new GameObject(typeof(TCommand).Name); target.transform.parent = mgGameObject.transform; UnityEngine.Object.DontDestroyOnLoad(target); } else { target = UIManager.CurrentSceneController.gameObject; } TCommand result = ExecuteOn <TCommand>(target, args); result.Scope = scope; return(result); }
protected virtual void OnDestroy() { #if UNITY_EDITOR if (this.GetType().GetCustomAttributes(typeof(ShowDestroyAttribute), true).Length == 1) { MonoLog.Log(MonoLogChannel.Leaks, string.Format("{0} has been destroyed", this.GetType().FullName)); } #endif if (!_released) { OnReleaseResources(); } _released = true; }
protected override sealed void OnDestroy() { MonoLog.Log(MonoLogChannel.Core, "Command " + this.GetType().Name + " has beed destroyed"); if (!_resourcesReleased && _started) { try { OnReleaseResources(); } catch (Exception e) { MonoLog.Log(MonoLogChannel.Core, "Error during release command resources", e); } _resourcesReleased = true; } }
protected override sealed void Start() { if (_running) { _started = true; MonoLog.Log(MonoLogChannel.Core, String.Format("Executing command {0}", this.GetType().Name)); try { OnStart(_args); } catch (Exception e) { MonoLog.Log(MonoLogChannel.Core, String.Format("Unable to execute command {0}", this.GetType().Name), e); FinishCommand(false); return; } object[] attributes = this.GetType().GetCustomAttributes(true); foreach (object attribute in attributes) { if (attribute is MonoCommandTriggerAttribute) { MonoCommandTriggerAttribute trigger = (MonoCommandTriggerAttribute)attribute; try { trigger.OnCommandStart(this, _args); } catch (Exception e) { MonoLog.Log(MonoLogChannel.Core, String.Format("Unable to execute trigger {0}", trigger.GetType().Name), e); } } } } }
protected IEnumerator LoadURL(string url) { _www = new WWW(url); yield return(_www); if (String.IsNullOrEmpty(_www.error)) { _file.Load(_www); _file.IsLoaded = true; if (!System.IO.File.Exists(_file.Path)) { try { using (FileStream stream = System.IO.File.OpenWrite(_file.Path)) { stream.Write(_www.bytes, 0, _www.bytes.Length); } } catch (Exception e) { MonoLog.Log(MonoLogChannel.Core, "Unable to store file to path " + _file.Path, e); } } FinishCommand(); } else { MonoLog.Log(MonoLogChannel.Core, "Unable to load url " + url + ". Error:" + _www.error); _file.IsLoaded = false; FinishCommand(false); } }
public MonoCommand() { _running = true; MonoLog.Log(MonoLogChannel.Core, String.Format("Created command {0}", this.GetType().Name)); }