public ScreenManager(ScreenManagerConfig config, IAssetManager assetManager) { _spinner = config.Spinner; _parent = config.Parent; _worldPositionStays = config.WorldPositionStays; _renderCamera = config.RenderCamera; _openedPopups = new HashSet <IPopupScreenView>(); _assetManager = assetManager; }
public ScreenManagerConfig( LoadingSpinnerView spinner, GameObject parent, bool worldPositionStays, Camera renderCamera) { Spinner = spinner; Parent = parent; WorldPositionStays = worldPositionStays; RenderCamera = renderCamera; }