//public Dictionary<string, int> TraitsWorkaround { // get => traits; // set => traits = value; //} public DrawNode(Node n, Simulation sim) { node = n; simulation = sim; }
public DrawNode(Node n, Simulation sim, int sep) { node = n; simulation = sim; separation = sep; }
public DrawNode(Vector2 pos, Node n, Simulation sim) { Position = pos; node = n; simulation = sim; }