/* Evandro
                /// <summary>
                /// Left mouse is released.
                /// New object is created and resized.
                /// </summary>
                /// <param name="workarea"></param>
                /// <param name="e"></param>
                public override void OnMouseUp(DrawArea drawArea, MouseEventArgs e)
                {
                    drawArea.GraphicsList[0].Normalize();
                    drawArea.AddCommandToHistory(new CommandAdd(drawArea.GraphicsList[0]));
                    drawArea.ActiveTool = DrawArea.DrawToolType.Pointer;

                    drawArea.Capture = false;
                    drawArea.Refresh();
                }
        Fim Evandro */
        /// <summary>
        /// Add new object to draw area.
        /// Function is called when user left-clicks draw area,
        /// and one of ToolObject-derived tools is active.
        /// </summary>
        /// <param name="drawArea"></param>
        /// <param name="o"></param>
        protected void AddNewObject(WorkArea workarea, DrawObject o)
        {
            workarea.GraphicsList.UnselectAll();

            //workarea.Selected = true;
            workarea.GraphicsList.Add(o);

            workarea.Capture = true;
            workarea.Refresh();

            //workarea.SetDirty();
        }
        /* Evandro
         *      /// <summary>
         *      /// Left mouse is released.
         *      /// New object is created and resized.
         *      /// </summary>
         *      /// <param name="workarea"></param>
         *      /// <param name="e"></param>
         *      public override void OnMouseUp(DrawArea drawArea, MouseEventArgs e)
         *      {
         *          drawArea.GraphicsList[0].Normalize();
         *          drawArea.AddCommandToHistory(new CommandAdd(drawArea.GraphicsList[0]));
         *          drawArea.ActiveTool = DrawArea.DrawToolType.Pointer;
         *
         *          drawArea.Capture = false;
         *          drawArea.Refresh();
         *      }
         * Fim Evandro */
        /// <summary>
        /// Add new object to draw area.
        /// Function is called when user left-clicks draw area,
        /// and one of ToolObject-derived tools is active.
        /// </summary>
        /// <param name="drawArea"></param>
        /// <param name="o"></param>
        protected void AddNewObject(WorkArea workarea, DrawObject o)
        {
            workarea.GraphicsList.UnselectAll();

            //workarea.Selected = true;
            workarea.GraphicsList.Add(o);

            workarea.Capture = true;
            workarea.Refresh();

            //workarea.SetDirty();
        }
 public void Add(DrawObject obj)
 {
     // insert to the top of z-order
     graphicsList.Insert(0, obj);
 }
Exemple #4
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 public void Add(DrawObject obj)
 {
     // insert to the top of z-order
     graphicsList.Insert(0, obj);
 }
        /// <summary>
        /// Left mouse button is pressed
        /// </summary>
        /// <param name="drawArea"></param>
        /// <param name="e"></param>
        public override void OnMouseDown(WorkArea workArea, MouseEventArgs e)
        {
            selectMode = SelectionMode.None;
            Point point = new Point(e.X, e.Y);

            if (workArea.GraphicsList == null)
            {
                MessageBox.Show("Nenhum objeto");
                return;
            }

            // Test for resizing (only if control is selected, cursor is on the handle)
            foreach (DrawObject o in workArea.GraphicsList.Selection)
            {
                int handleNumber = o.HitTest(point);

                if (handleNumber > 0)
                {
                    selectMode = SelectionMode.Size;

                    // keep resized object in class member
                    resizedObject = o;
                    resizedObjectHandle = handleNumber;

                    // Since we want to resize only one object, unselect all other objects
                    workArea.GraphicsList.UnselectAll();
                    o.Selected = true;

                    break;
                }
            }

            // Test for move (cursor is on the object)
            if (selectMode == SelectionMode.None)
            {
                int n1 = workArea.GraphicsList.Count;
                DrawObject o = null;

                for (int i = 0; i < n1; i++)
                {
                    if (workArea.GraphicsList[i].HitTest(point) == 0)
                    {
                        o = workArea.GraphicsList[i];
                        break;
                    }
                }

                if (o != null)
                {
                    selectMode = SelectionMode.Move;

                    // Unselect all if Ctrl is not pressed and clicked object is not selected yet
                    if ((Control.ModifierKeys & Keys.Control) == 0 && !o.Selected)
                        workArea.GraphicsList.UnselectAll();

                    // Select clicked object
                    o.Selected = true;

                    workArea.Cursor = Cursors.SizeAll;
                }
            }

            // Net selection
            if (selectMode == SelectionMode.None)
            {
                // click on background
                if ((Control.ModifierKeys & Keys.Control) == 0)
                    workArea.GraphicsList.UnselectAll();

                selectMode = SelectionMode.NetSelection;

            }

            lastPoint.X = e.X;
            lastPoint.Y = e.Y;
            startPoint.X = e.X;
            startPoint.Y = e.Y;

            workArea.Capture = true;

            workArea.Refresh();

            if (selectMode == SelectionMode.NetSelection)
            {
                // Draw selection rectangle in initial position
                ControlPaint.DrawReversibleFrame(
                    workArea.RectangleToScreen(DrawRectangle.GetNormalizedRectangle(startPoint, lastPoint)),
                    Color.Black,
                    FrameStyle.Dashed);
            }
        }
        /// <summary>
        /// Right mouse button is released
        /// </summary>
        /// <param name="drawArea"></param>
        /// <param name="e"></param>
        public override void OnMouseUp(WorkArea drawArea, MouseEventArgs e)
        {
            if (selectMode == SelectionMode.NetSelection)
            {
                // Remove old selection rectangle
                ControlPaint.DrawReversibleFrame(
                    drawArea.RectangleToScreen(DrawRectangle.GetNormalizedRectangle(startPoint, lastPoint)),
                    Color.Black,
                    FrameStyle.Dashed);

                // Make group selection
                drawArea.GraphicsList.SelectInRectangle(
                    DrawRectangle.GetNormalizedRectangle(startPoint, lastPoint));

                selectMode = SelectionMode.None;
            }

            if (resizedObject != null)
            {
                // after resizing
                resizedObject.Normalize();
                resizedObject = null;
            }

            drawArea.Capture = false;
            drawArea.Refresh();
        }
Exemple #7
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        /// <summary>
        /// Left mouse button is pressed
        /// </summary>
        /// <param name="drawArea"></param>
        /// <param name="e"></param>
        public override void OnMouseDown(WorkArea workArea, MouseEventArgs e)
        {
            selectMode = SelectionMode.None;
            Point point = new Point(e.X, e.Y);

            if (workArea.GraphicsList == null)
            {
                MessageBox.Show("Nenhum objeto");
                return;
            }

            // Test for resizing (only if control is selected, cursor is on the handle)
            foreach (DrawObject o in workArea.GraphicsList.Selection)
            {
                int handleNumber = o.HitTest(point);

                if (handleNumber > 0)
                {
                    selectMode = SelectionMode.Size;

                    // keep resized object in class member
                    resizedObject       = o;
                    resizedObjectHandle = handleNumber;

                    // Since we want to resize only one object, unselect all other objects
                    workArea.GraphicsList.UnselectAll();
                    o.Selected = true;

                    break;
                }
            }

            // Test for move (cursor is on the object)
            if (selectMode == SelectionMode.None)
            {
                int        n1 = workArea.GraphicsList.Count;
                DrawObject o  = null;

                for (int i = 0; i < n1; i++)
                {
                    if (workArea.GraphicsList[i].HitTest(point) == 0)
                    {
                        o = workArea.GraphicsList[i];
                        break;
                    }
                }

                if (o != null)
                {
                    selectMode = SelectionMode.Move;

                    // Unselect all if Ctrl is not pressed and clicked object is not selected yet
                    if ((Control.ModifierKeys & Keys.Control) == 0 && !o.Selected)
                    {
                        workArea.GraphicsList.UnselectAll();
                    }

                    // Select clicked object
                    o.Selected = true;

                    workArea.Cursor = Cursors.SizeAll;
                }
            }

            // Net selection
            if (selectMode == SelectionMode.None)
            {
                // click on background
                if ((Control.ModifierKeys & Keys.Control) == 0)
                {
                    workArea.GraphicsList.UnselectAll();
                }

                selectMode = SelectionMode.NetSelection;
            }

            lastPoint.X  = e.X;
            lastPoint.Y  = e.Y;
            startPoint.X = e.X;
            startPoint.Y = e.Y;

            workArea.Capture = true;

            workArea.Refresh();

            if (selectMode == SelectionMode.NetSelection)
            {
                // Draw selection rectangle in initial position
                ControlPaint.DrawReversibleFrame(
                    workArea.RectangleToScreen(DrawRectangle.GetNormalizedRectangle(startPoint, lastPoint)),
                    Color.Black,
                    FrameStyle.Dashed);
            }
        }