private void OnContainerModified(EntityUid uid, ItemCabinetComponent cabinet, ContainerModifiedMessage args)
 {
     if (args.Container.ID == cabinet.CabinetSlot.ID)
     {
         UpdateAppearance(uid, cabinet);
     }
 }
        /// <summary>
        ///     If the cabinet is opened and has an entity, try and take it. Otherwise toggle the cabinet open/closed;
        /// </summary>
        private void OnInteractHand(EntityUid uid, ItemCabinetComponent comp, InteractHandEvent args)
        {
            if (args.Handled)
            {
                return;
            }

            if (!EntityManager.TryGetComponent(uid, out SharedItemSlotsComponent itemSlots))
            {
                return;
            }

            if (!itemSlots.Slots.TryGetValue(comp.CabinetSlot, out var slot))
            {
                return;
            }

            if (comp.Opened && slot.HasEntity)
            {
                _itemSlotsSystem.TryEjectContent(uid, comp.CabinetSlot, args.User);
            }
            else
            {
                ToggleItemCabinet(uid, comp);
            }

            args.Handled = true;
        }
 private static void UpdateVisuals(ItemCabinetComponent comp)
 {
     if (comp.Owner.TryGetComponent(out SharedAppearanceComponent? appearance))
     {
         appearance.SetData(ItemCabinetVisuals.IsOpen, comp.Opened);
         appearance.SetData(ItemCabinetVisuals.ContainsItem, comp.ItemContainer.ContainedEntity != null);
     }
 }
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 private static void ClickLatchSound(ItemCabinetComponent comp)
 {
     if (comp.DoorSound == null)
     {
         return;
     }
     SoundSystem.Play(Filter.Pvs(comp.Owner), comp.DoorSound, comp.Owner, AudioHelpers.WithVariation(0.15f));
 }
Exemple #5
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        private void OnActivateInWorld(EntityUid uid, ItemCabinetComponent comp, ActivateInWorldEvent args)
        {
            if (args.Handled)
            {
                return;
            }

            args.Handled = true;
            ToggleItemCabinet(uid, comp);
        }
        /// <summary>
        ///     Tries to insert an entity into the ItemCabinet's slot from the user's hands.
        /// </summary>
        private static void OnTryInsertItemCabinet(EntityUid uid, ItemCabinetComponent comp, TryInsertItemCabinetEvent args)
        {
            if (comp.ItemContainer.ContainedEntity != null || args.Cancelled || (comp.Whitelist != null && !comp.Whitelist.IsValid(args.Item)))
            {
                return;
            }

            if (!args.User.TryGetComponent <HandsComponent>(out var hands) || !hands.Drop(args.Item, comp.ItemContainer))
            {
                return;
            }

            UpdateVisuals(comp);
        }
        private void OnInteractUsing(EntityUid uid, ItemCabinetComponent comp, InteractUsingEvent args)
        {
            args.Handled = true;
            if (!comp.Opened)
            {
                RaiseLocalEvent(uid, new ToggleItemCabinetEvent(), false);
            }
            else
            {
                RaiseLocalEvent(uid, new TryInsertItemCabinetEvent(args.User, args.Used), false);
            }

            args.Handled = true;
        }
        private void OnMapInitialize(EntityUid uid, ItemCabinetComponent comp, MapInitEvent args)
        {
            var owner = EntityManager.GetEntity(uid);

            comp.ItemContainer =
                owner.EnsureContainer <ContainerSlot>("item_cabinet", out _);

            if (comp.SpawnPrototype != null)
            {
                comp.ItemContainer.Insert(EntityManager.SpawnEntity(comp.SpawnPrototype, owner.Transform.Coordinates));
            }

            UpdateVisuals(comp);
        }
 private void OnInteractHand(EntityUid uid, ItemCabinetComponent comp, InteractHandEvent args)
 {
     args.Handled = true;
     if (comp.Opened)
     {
         if (comp.ItemContainer.ContainedEntity == null)
         {
             RaiseLocalEvent(uid, new ToggleItemCabinetEvent(), false);
             return;
         }
         RaiseLocalEvent(uid, new TryEjectItemCabinetEvent(args.User), false);
     }
     else
     {
         RaiseLocalEvent(uid, new ToggleItemCabinetEvent(), false);
     }
 }
        /// <summary>
        ///     Try insert an item if the cabinet is opened. Otherwise, just try open it.
        /// </summary>
        private void OnInteractUsing(EntityUid uid, ItemCabinetComponent comp, InteractUsingEvent args)
        {
            if (args.Handled)
            {
                return;
            }

            if (!comp.Opened)
            {
                ToggleItemCabinet(uid, comp);
            }
            else
            {
                _itemSlotsSystem.TryInsertContent(uid, args.Used, args.User);
            }

            args.Handled = true;
        }
Exemple #11
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        private void AddToggleOpenVerb(EntityUid uid, ItemCabinetComponent cabinet, GetActivationVerbsEvent args)
        {
            if (args.Hands == null || !args.CanAccess || !args.CanInteract)
            {
                return;
            }

            // Toggle open verb
            Verb toggleVerb = new();

            toggleVerb.Act = () => ToggleItemCabinet(uid, cabinet);
            if (cabinet.Opened)
            {
                toggleVerb.Text        = Loc.GetString("verb-common-close");
                toggleVerb.IconTexture = "/Textures/Interface/VerbIcons/close.svg.192dpi.png";
            }
            else
            {
                toggleVerb.Text        = Loc.GetString("verb-common-open");
                toggleVerb.IconTexture = "/Textures/Interface/VerbIcons/open.svg.192dpi.png";
            }
            args.Verbs.Add(toggleVerb);
        }
 /// <summary>
 ///     Tries to eject the ItemCabinet's item, either into the user's hands or onto the floor.
 /// </summary>
 private static void OnTryEjectItemCabinet(EntityUid uid, ItemCabinetComponent comp, TryEjectItemCabinetEvent args)
 {
     if (comp.ItemContainer.ContainedEntity == null || args.Cancelled)
     {
         return;
     }
     if (args.User.TryGetComponent(out HandsComponent? hands))
     {
         if (comp.ItemContainer.ContainedEntity.TryGetComponent <ItemComponent>(out var item))
         {
             comp.Owner.PopupMessage(args.User,
                                     Loc.GetString("comp-item-cabinet-successfully-taken",
                                                   ("item", comp.ItemContainer.ContainedEntity),
                                                   ("cabinet", comp.Owner)));
             hands.PutInHandOrDrop(item);
         }
     }
     else if (comp.ItemContainer.Remove(comp.ItemContainer.ContainedEntity))
     {
         comp.ItemContainer.ContainedEntity.Transform.Coordinates = args.User.Transform.Coordinates;
     }
     UpdateVisuals(comp);
 }
Exemple #13
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 private void OnComponentStartup(EntityUid uid, ItemCabinetComponent cabinet, ComponentStartup args)
 {
     UpdateAppearance(uid, cabinet);
     _itemSlotsSystem.SetLock(uid, cabinet.CabinetSlot, !cabinet.Opened);
 }
Exemple #14
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 private void OnComponentRemove(EntityUid uid, ItemCabinetComponent cabinet, ComponentRemove args)
 {
     _itemSlotsSystem.RemoveItemSlot(uid, cabinet.CabinetSlot);
 }
Exemple #15
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 private void OnComponentInit(EntityUid uid, ItemCabinetComponent cabinet, ComponentInit args)
 {
     _itemSlotsSystem.AddItemSlot(uid, cabinet.Name, cabinet.CabinetSlot);
 }
 /// <summary>
 ///     Toggles the ItemCabinet's state.
 /// </summary>
 private void OnToggleItemCabinet(EntityUid uid, ItemCabinetComponent comp, ToggleItemCabinetEvent args)
 {
     comp.Opened = !comp.Opened;
     ClickLatchSound(comp);
     UpdateVisuals(comp);
 }
 private void OnActivateInWorld(EntityUid uid, ItemCabinetComponent comp, ActivateInWorldEvent args)
 {
     args.Handled = true;
     RaiseLocalEvent(uid, new ToggleItemCabinetEvent(), false);
 }
 private void InitializeAppearance(EntityUid uid, ItemCabinetComponent component, ComponentStartup args)
 {
     UpdateAppearance(uid, component);
 }
 private static void ClickLatchSound(ItemCabinetComponent comp)
 {
     SoundSystem.Play(Filter.Pvs(comp.Owner), comp.DoorSound.GetSound(), comp.Owner, AudioHelpers.WithVariation(0.15f));
 }
 private void OnItemSlotChanged(EntityUid uid, ItemCabinetComponent cabinet, ItemSlotChangedEvent args)
 {
     UpdateAppearance(uid, cabinet, args.SlotsComponent);
 }