public void createEditorConsole()
 {
     ConsoleManager.CreateConsole();
 }
Exemple #2
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 public override void WindowCreate(int sizeX, int sizeY, GameObject windowRef)
 {
     ConsoleManager.CreateConsole();
     WindowTerminate();
 }
 public void submitToConsole()
 {
     ConsoleManager.Command(consoleInput.text);
     consoleInput.text = "";
 }