Exemple #1
0
 public NodeEditorNodes(EditorWindow _editorWindow,
                        NodeConfig _nodeConfig,
                        ConstellationScript _constellationScript,
                        IUndoable _undoable,
                        NodeEditorSelection _nodeEditorSelection,
                        ILinkEditor _linkEditor,
                        IGUI _gui,
                        IVisibleObject _visibleObject,
                        NodeAdded _nodeAdded,
                        NodeRemoved _nodeRemoved,
                        HelpClicked _helpClicked)
 {
     linkEditor          = _linkEditor;
     editorWindow        = _editorWindow;
     Nodes               = new List <NodeView> ();
     nodeConfig          = _nodeConfig;
     constellationScript = _constellationScript;
     isInstance          = constellationScript.IsInstance;
     nodesFactory        = new NodesFactory();
     undoable            = _undoable;
     nodeEditorSelection = _nodeEditorSelection;
     GUI            = _gui;
     visibleObject  = _visibleObject;
     OnNodeAdded   += _nodeAdded;
     OnNodeRemoved += _nodeRemoved;
     OnHelpClicked += _helpClicked;
     SetNodes();
 }
Exemple #2
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 public LinkView(IGUI _gui, NodeEditorPanel _editor, ConstellationScript _constellationScript, NodeConfig _nodeConfig, LinkRemoved _onLinkRemoved)
 {
     constellationScript = _constellationScript;
     editor         = _editor;
     nodeConfig     = _nodeConfig;
     OnLinkRemoved += _onLinkRemoved;
 }
 public NodeEditorLinks(ConstellationScript _constellationScript,
                        bool _isInstance,
                        IGUI _gui,
                        NodeConfig _nodeConfig,
                        LinkAdded _onLinkAdded, LinkRemoved _onLinkRemoved,
                        NodeEditorPanel _nodeEditorPannel,
                        IUndoable _undoable)
 {
     OnLinkAdded        += _onLinkAdded;
     OnLinkRemoved      += _onLinkRemoved;
     undoable            = _undoable;
     constellationScript = _constellationScript;
     isInstance          = _isInstance;
     GUI       = _gui;
     LinksView = new LinkView(GUI, _nodeEditorPannel, constellationScript, _nodeConfig, linkRemoved);
 }
Exemple #4
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        public NodeView(NodeData _node, NodeEditorPanel _editor, NodeConfig _nodeConfig, ConstellationScript _constellation)
        {
            nodeConfig = _nodeConfig;
            var nodeWidth = nodeConfig.NodeWidth;

            if (_node.GetAttributes().Length > 0)
            {
                nodeWidth = nodeConfig.NodeWidthAsAttributes;
            }
            Rect   = new Rect(_node.XPosition, _node.YPosition, nodeWidth, (Mathf.Max(Mathf.Max(_node.Inputs.Count, _node.Outputs.Count), _node.AttributesData.Count) * nodeConfig.InputSize) + nodeConfig.TopMargin);
            node   = _node;
            editor = _editor;
            constellationScript = _constellation;

            foreach (var attribute in node.AttributesData)
            {
                attribute.Value = AttributeStyleFactory.Reset(attribute.Type, attribute.Value);
            }
        }
 void Setup()
 {
     nodeConfig = new NodeConfig();
     LoadConstellation();
     isSetupRequested = false;
 }
 void Setup()
 {
     nodeConfig = new NodeConfig();
     LoadConstellation();
     LinksView = new LinkView(GUI, this, constellationScript, nodeConfig);
 }
Exemple #7
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 public LinkView(IGUI _gui, NodeEditorPanel _editor, ConstellationScript _constellationScript, NodeConfig _nodeConfig)
 {
     constellationScript = _constellationScript;
     editor     = _editor;
     nodeConfig = _nodeConfig;
 }
Exemple #8
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 public LinkView(IGUI _gui, ConstellationScript _constellationScript, NodeConfig _nodeConfig)
 {
     constellationScript = _constellationScript;
     nodeConfig          = _nodeConfig;
 }