static void Main(string[] args) { ColorsConsole console = new ColorsConsole(); //RegularConsole console = new RegularConsole(); ProgramUI ui = new ProgramUI(console); ui.Welcome(); // Name ToHit/BonusHit DamageRoll/Multiplier Health //hero dash = new hero("dash", 3, 15); //bandit keith = new bandit("bandit keith", 1, 5); //bandit ben = new bandit("bandit ben", 2, 8); //knight leeroy = new knight("knight leeroy", 3, 12); //knight seth = new knight("knight seth", 5, 15); //dragon bluedrag = new dragon("blue dragon", 7, 20, 2); //dragon reddrag = new dragon("red dragon", 8, 20, 3); //dragon blackdrag = new dragon("black dragon", 10, 25, 4); //story.beforebandits(); //battle.withbandit(dash, keith); //battle.withbandit(dash, ben); //dash.levelup(); //story.beforeknights(); //battle.withknight(dash, leeroy); //battle.withknight(dash, seth); //dash.levelup(); //story.beforedragons(); //battle.withdragon(dash, bluedrag); //battle.withdragon(dash, reddrag); //battle.withdragon(dash, blackdrag); //story.theend(); }
public ProgramUI(ColorsConsole console) { _console = console; }