Exemple #1
0
        void SplitAllLostLuggage()
        {
            //find luggage in lost luggage with contains a destination equals to one of the gates
            var validLuggageList = (LostLuggages.Join(SimulationManager.Gates,
                                                      l => l.Destination, g => g.Destination,
                                                      (l, g) => new
            {
                l.LuggageNum
            }
                                                      ));

            foreach (var item in validLuggageList)
            {
                //Take the luggage which is equal to the valid luggagenumber
                // We need this so we can remove it later in program.
                Luggage lostluggage = LostLuggages.Where(l => l.LuggageNum == item.LuggageNum).FirstOrDefault();

                //Write to log file
                Logging.WriteToLog($"{Thread.CurrentThread.Name} Consume luggage to: {lostluggage.Destination}");

                //method to Send luggage to gate
                Split(SimulationManager.Gates.First(g => g.Destination == lostluggage.Destination), lostluggage);
            }
            //remove all luggage from lostluggage
            LostLuggages.RemoveRange(0, LostLuggages.Count);
        }
Exemple #2
0
        public void Split(Gate gate, Luggage luggage)
        {
            //This should never happend
            if (gate.LuggagesBuffer.IsLimitReached())
            {
                Logging.WriteToLog($"Consumer/Splitter has fill {gate.gateT.Name}...");
                Monitor.Enter(gate.LuggagesBuffer);

                Monitor.Pulse(gate.LuggagesBuffer);

                Monitor.Wait(gate.LuggagesBuffer);

                Monitor.Exit(gate.LuggagesBuffer);
            }


            //if limit not reache then do the
            if (Monitor.TryEnter(gate.LuggagesBuffer) && !gate.LuggagesBuffer.IsLimitReached())
            {
                //take name from index of varians-list and add it to a new bottle
                gate.LuggagesBuffer.Enqueue(luggage);

                //Send an event to all listeners that GatesLuggage should update
                UpdateGatesLuggage?.Invoke(this, EventArgs.Empty);

                //Console.BackgroundColor = ConsoleColor.Yellow;
                Logging.WriteToLog($"Consumer/Splitter add luggage to {luggage.Destination}");

                // if gate luggagebuffer fill send a signal to gate
                if (gate.LuggagesBuffer.IsLimitReached() || AllLuggages.Count == 0 || gate.TimeToTakeOf())
                {
                    Monitor.PulseAll(gate.LuggagesBuffer);
                }

                Monitor.Exit(gate.LuggagesBuffer);
            }
        }