Inheritance: ConsoleApplication1.Shape
 public static void Test()
 {
     Shape s = new Rectangle { 幅 = 2, 高さ = 3 };
     Shape t = new Circle { 半径 = 2 };
     Console.WriteLine(s.Contains(t));
     Console.WriteLine(t.Contains(s));
 }
        static void Main(string[] args)
        {
            Circle myCircle = new Circle();
            myCircle.Radius = 5;

            Rectangle myRectangle = new Rectangle();
            myRectangle.Height = 5;
            myRectangle.Width = 3;

            for (int i = 0; i < 10; i++)
            {
                Console.WriteLine("Rectangle is currently {0} x {1}.  The perimeter is {2}",
                                myRectangle.Width,
                                myRectangle.Height,
                                myRectangle.getPerimeter());

                Console.WriteLine("Circle radius is currently {0}.  The perimeter is {1}",
                    myCircle.Radius,
                    myCircle.getPerimeter());

                myCircle.scale(myCircle);
                myRectangle.scale(myRectangle);
            }
            Console.ReadLine();
        }
Exemple #3
0
 static void Main(string[] args)
 {
     Console.Write("Input radius: ");
     double rect = Convert.ToDouble(Console.ReadLine());
     Circle a = new Circle(rect);
     Console.WriteLine("Square is: " + a.Square());
     Console.WriteLine("Perimeter is: " + a.Perimeter());
     Console.ReadKey();
     return;
 }
Exemple #4
0
 public Circle ReturnObject(int x, int y, double R)
 {
     Circle NewCircle = new Circle(x, y, R);
     return NewCircle;
 }
Exemple #5
0
 public Circle ReturnObject()
 {
     Circle NewCircle = new Circle(x, y, R);
     return NewCircle;
 }
 static bool Contains(Circle s, Circle t)
 {
     return s.半径 > t.半径;
 }
 static bool Contains(Circle s, Rectangle t)
 {
     return s.半径 * s.半径 * 4 > t.幅 * t.幅 + t.高さ * t.高さ;
 }
 static bool Contains(Rectangle s, Circle t)
 {
     return s.幅 * s.幅 + s.高さ * s.高さ > t.半径 * t.半径 * 4;
 }
 static double GetArea(Circle x) { return Math.PI * x.半径 * x.半径; }