static void Main(string[] args) { Bulding House = new Bulding(); // int AreaPP; House.Area = 2500; House.Floors = 2; House.Occupants = 4; // AreaPP = House.Area / House.Occupants; // int AreaPP = House.Area_PerPerson(); Console.WriteLine($"House Floors are: {House.Floors}\n House Area is: {House.Area}\n House Occupants are: {House.Occupants} \n Area for one people: {House.Area_PerPerson()}"); Console.WriteLine(); Bulding Office = new Bulding(); Office.Area = 100; Office.Floors = 1; Office.Occupants = 10; // AreaPP = Office.Area_PerPerson(); Console.WriteLine($"Office Floors are: {Office.Floors}\n Office Area is: {Office.Area}\n Office Occupants are: {Office.Occupants}\n Area for one people: {Office.Area_PerPerson()}"); // Office.AreaPerPerson(); Console.WriteLine(new string('_', 50)); if (House.Area_PerPerson() > Office.Area_PerPerson()) { Console.WriteLine($"In the building House more space for each person"); } Console.ReadLine(); }
static void Main(string[] args) { Bulding[] HotelLIst = new Bulding[5]; for (int i = 0; i < HotelLIst.Length; i++) { HotelLIst[i] = new Hotel(5, true); } HotelLIst[2].IsElevator = false; HotelLIst[3].NumberFloors = 1; foreach (Bulding item in HotelLIst) { Console.WriteLine(item.GetDetaiks()); } }