Exemple #1
0
 public void DoStreet(Fighter opponent)
 {
     opponent.TakeDamage(2 * StreetCredit * PowerPunch * Speed);
     if (opponent.IsDizzy())
     {
         Finisher(opponent);
     }
 }
Exemple #2
0
 public void DoMuayThai(Fighter opponent)
 {
     opponent.TakeDamage(4 * Reputation * PowerPunch * Speed);
     if (opponent.IsDizzy())
     {
         Finisher(opponent);
     }
 }
Exemple #3
0
 public void DoBoxing(Fighter opponent)
 {
     opponent.TakeDamage(3 * Experience * PowerPunch * Speed);
     if (opponent.IsDizzy())
     {
         Finisher(opponent);
     }
 }
Exemple #4
0
 public void DoStreet(Fighter opponent)
 {
     opponent.TakeDamage(2 * Reputation * PowerPunch * Speed);
     Finisher(opponent);
 }