internal static DataLoot _create(Config.Stream os) { var self = new DataLoot(); self.Lootid = os.ReadInt32(); self.Ename = os.ReadString(); self.Name = os.ReadString(); self.ChanceList = new List <int>(); for (var c = os.ReadInt32(); c > 0; c--) { self.ChanceList.Add(os.ReadInt32()); } return(self); }
internal static DataLoot _create(Config.Stream os) { var self = new DataLoot(); self.Lootid = os.ReadInt32(); self.Ename = os.ReadString(); self.Name = os.ReadString(); self.ChanceList = new List<int>(); for (var c = (int)os.ReadSize(); c > 0; c--) self.ChanceList.Add(os.ReadInt32()); return self; }