public static void Run()
        {
            Console.WriteLine("This real-world code demonstrates the Composite pattern used in building a graphical tree structure made up of primitive nodes (lines, circles, etc) and composite nodes (groups of drawing elements that make up more complex elements).");
            CompositeElement root = new CompositeElement("Picture");

            root.Add(new PrimitiveElement("Red Line"));
            root.Add(new PrimitiveElement("Blue Circle"));
            root.Add(new PrimitiveElement("Green Box"));

            CompositeElement comp = new CompositeElement("Two Circles");

            comp.Add(new PrimitiveElement("Black Circle"));
            comp.Add(new PrimitiveElement("White Circle"));
            root.Add(comp);

            PrimitiveElement pe = new PrimitiveElement("Yellow Line");

            root.Add(pe);
            root.Remove(pe);

            root.Display(1);

            /*
             * -+ Picture
             * --- Red Line
             * --- Blue Circle
             * --- Green Box
             * ---+ Two Circles
             * ----- Black Circle
             * ----- White Circle
             */
        }
Exemple #2
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        static void Main(string[] args)
        {
            // Create a tree structure
            CompositeElement root =
                new CompositeElement("Picture");

            root.Add(new PrimitiveElement("Red Line"));
            root.Add(new PrimitiveElement("Blue Circle"));
            root.Add(new PrimitiveElement("Green Box"));

            // Create a branch
            CompositeElement comp =
                new CompositeElement("Two Circles");

            comp.Add(new PrimitiveElement("Black Circle"));
            comp.Add(new PrimitiveElement("White Circle"));
            root.Add(comp);

            // Add and remove a PrimitiveElement
            PrimitiveElement pe =
                new PrimitiveElement("Yellow Line");

            root.Add(pe);
            root.Remove(pe);

            // Recursively display nodes
            root.Display(1);


            Console.ReadKey();
        }
Exemple #3
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        /// <summary>
        /// Entry point into console application.
        /// </summary>
        static void Main()
        {
            // Create a tree structure 
            CompositeElement root =
              new CompositeElement("Picture");
            root.Add(new PrimitiveElement("Red Line"));
            root.Add(new PrimitiveElement("Blue Circle"));
            root.Add(new PrimitiveElement("Green Box"));

            // Create a branch
            CompositeElement comp =
              new CompositeElement("Two Circles");
            comp.Add(new PrimitiveElement("Black Circle"));
            comp.Add(new PrimitiveElement("White Circle"));
            root.Add(comp);

            // Add and remove a PrimitiveElement
            PrimitiveElement pe =new PrimitiveElement("Yellow Line");
            
            root.Add(pe);
            root.Remove(pe);

            // Recursively display nodes
            root.Display(1);

            // Wait for user
            Console.ReadKey();
        }
        public static void Main()
        {
            // Create a tree structure
            var root = new CompositeElement("Picture");

            root.Add(new PrimitiveElement("Red Line"));
            root.Add(new PrimitiveElement("Blue Circle"));
            root.Add(new PrimitiveElement("Green Box"));

            // Create a branch
            var comp = new CompositeElement("Two Circles");

            comp.Add(new PrimitiveElement("Black Circle"));
            comp.Add(new PrimitiveElement("White Circle"));
            root.Add(comp);

            // Add and remove a PrimitiveElement
            var pe = new PrimitiveElement("Yellow Line");

            root.Add(pe);
            root.Remove(pe);

            // Recursively display nodes
            root.Display(1);
        }
        /// <summary>
        /// The test second composite.
        /// </summary>
        /// <exception cref="NotImplementedException">
        /// </exception>
        private static void TestSecondComposite()
        {
            // Create a tree structure
            CompositeElement root = new CompositeElement("Picture");

            root.Add(new PrimitiveElement("Red Line"));
            root.Add(new PrimitiveElement("Blue Circle"));
            root.Add(new PrimitiveElement("Green Box"));

            // Create a branch
            CompositeElement comp = new CompositeElement("Two Circles");

            comp.Add(new PrimitiveElement("Black Circle"));
            comp.Add(new PrimitiveElement("White Circle"));
            root.Add(comp);

            // Add and remove a PrimitiveElement
            PrimitiveElement pelt = new PrimitiveElement("Yellow Line");

            root.Add(pelt);
            root.Remove(pelt);

            // Recursively display nodes
            root.Display(1);

            // Wait for user
            Console.ReadKey();
        }
Exemple #6
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        static void Main(string[] args)
        {
            // Criar uma estrutura de árvore
            CompositeElement root = new CompositeElement("Picture");

            root.Add(new PrimitiveElement("Red Line"));
            root.Add(new PrimitiveElement("Blue Circle"));
            root.Add(new PrimitiveElement("Green Box"));

            // Criar um ramo
            CompositeElement comp = new CompositeElement("Two Circles");

            comp.Add(new PrimitiveElement("Black Circle"));
            comp.Add(new PrimitiveElement("White Circle"));
            root.Add(comp);

            // Adicionar e remover um PrimitiveElement
            PrimitiveElement pe = new PrimitiveElement("Yellow Line");

            root.Add(pe);
            root.Remove(pe);

            // Recursivamente exibir nós
            root.Display(1);

            Console.ReadKey();
        }
Exemple #7
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        public static void Main()
        {
            var root = new CompositeElement {
                Name = "Picture"
            };

            root.Add(new PrimitiveElement {
                Name = "Red Line"
            });
            root.Add(new PrimitiveElement {
                Name = "Blue Circle"
            });
            root.Add(new PrimitiveElement {
                Name = "Green Box"
            });

            var childNode = new CompositeElement {
                Name = "Two Circles"
            };

            childNode.Add(new PrimitiveElement {
                Name = "Black Circle"
            });
            childNode.Add(new PrimitiveElement {
                Name = "White Circle"
            });
            root.Add(childNode);

            root.Display();
        }
        static void Main(string[] args)
        {
            // Create a tree structure

            CompositeElement root =
                new CompositeElement("McDonald's A.K.A. Macca's");

            root.Add(new PrimitiveElement("Big Mac"));
            root.Add(new PrimitiveElement("Quarter Pounder with Cheese"));
            root.Add(new PrimitiveElement("McNifica"));

            // Create a branch

            CompositeElement comp =
                new CompositeElement("Burger King A.K.A. Hungry Jacks");

            comp.Add(new PrimitiveElement("Whopper"));
            comp.Add(new PrimitiveElement("Big King"));
            comp.Add(new PrimitiveElement("Crispy King"));
            root.Add(comp);

            // Create a branch

            CompositeElement carls =
                new CompositeElement("Carl's Jr.");

            carls.Add(new PrimitiveElement("Famous Star"));
            carls.Add(new PrimitiveElement("Western Bacon"));
            carls.Add(new PrimitiveElement("Diablo"));
            root.Add(carls);

            // Create a branch

            CompositeElement innout =
                new CompositeElement("In 'n' Out");

            innout.Add(new PrimitiveElement("Double-Double"));
            innout.Add(new PrimitiveElement("Cheeseburger"));
            innout.Add(new PrimitiveElement("Hamburger"));
            root.Add(innout);

            // Add and remove a PrimitiveElement

            PrimitiveElement pe =
                new PrimitiveElement("Yellow Line");

            root.Add(pe);
            root.Remove(pe);

            // Recursively display nodes

            root.Display(1);

            // Wait for user

            Console.ReadKey();
        }
Exemple #9
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        static void Main(string[] args)
        {
            var root = new CompositeElement("Picture");

            root.Add(new PrimitiveElement("Red line"));
            root.Add(new PrimitiveElement("Green box"));

            var comp = new CompositeElement("Circles");

            comp.Add(new PrimitiveElement("Black circle"));
            comp.Add(new PrimitiveElement("Red circle"));

            root.Add(comp);

            root.Display();
        }
        static void Main(string[] args)
        {
            // Create a tree structure

            //Elemento raiz
            CompositeElement root =
                new CompositeElement("Picture");

            //Nivel 1
            root.Add(new PrimitiveElement("Red Line"));
            root.Add(new PrimitiveElement("Blue Circle"));
            root.Add(new PrimitiveElement("Green Box"));
            root.Add(new PrimitiveElement("Purple Triangle"));
            // Create a branch
            //Nivel 2
            CompositeElement comp =
                new CompositeElement("Two Circles");

            comp.Add(new PrimitiveElement("Black Circle"));
            comp.Add(new PrimitiveElement("White Circle"));
            root.Add(comp);

            //level 3
            CompositeElement lvl3 = new CompositeElement("Two Triangle");

            lvl3.Add(new PrimitiveElement("Coral Triangle"));
            lvl3.Add(new PrimitiveElement("Cyan Triangle"));
            comp.Add(lvl3);

            // Add and remove a PrimitiveElement

            PrimitiveElement pe =
                new PrimitiveElement("Yellow Line");

            root.Add(pe);
            root.Remove(pe);

            // Recursively display nodes

            root.Display(1);

            // Wait for user

            Console.ReadKey();
        }
        public static void Run()
        {
            Console.WriteLine("\n Composite Real World Practice");
            CompositeElement root = new CompositeElement("Picture");

            root.Add(new PrimitiveElement("Red Line"));
            root.Add(new PrimitiveElement("Blue Circle"));
            root.Add(new PrimitiveElement("Green Box"));

            CompositeElement comp = new CompositeElement("Two Circles");

            comp.Add(new PrimitiveElement("Black Circle"));
            comp.Add(new PrimitiveElement("White Circle"));
            root.Add(comp);

            PrimitiveElement pe = new PrimitiveElement("Yellow Line");

            root.Add(pe);
            root.Remove(pe);

            root.Display(1);
        }
Exemple #12
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        static void Main(string[] args)
        {
            CompositeElement root = new CompositeElement("Picture");

            root.Add(new LeafElement("Red Line"));
            root.Add(new LeafElement("Blue Circle"));
            root.Add(new LeafElement("Green Box"));


            CompositeElement comp = new CompositeElement("Two Circles");

            comp.Add(new LeafElement("Black Circle"));
            comp.Add(new LeafElement("White Circle"));
            root.Add(comp);


            LeafElement pe = new LeafElement("Yellow Line");

            root.Add(pe);
            root.Remove(pe);

            root.Display(1);
        }
        /// <summary>
        /// Compose objects into tree structures to represent part-whole hierarchies.
        /// Composite lets clients treat individual objects and compositions of objects uniformly.
        /// </summary>
        static void Main()
        {
            CompositeElement root = new CompositeElement("Picture");

            root.Add(new PrimitiveElement("Red Line"));
            root.Add(new PrimitiveElement("Blue Circle"));
            root.Add(new PrimitiveElement("Green Box"));

            CompositeElement comp = new CompositeElement("Two Circles");

            comp.Add(new PrimitiveElement("Black Circle"));
            comp.Add(new PrimitiveElement("White Circle"));
            root.Add(comp);

            PrimitiveElement pe = new PrimitiveElement("Yellow Line");

            root.Add(pe);
            root.Remove(pe);

            root.Display(1);

            Console.ReadKey();
        }
Exemple #14
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        static void Main(string[] args)
        {
            // Create a tree structure
            CompositeElemnt root = new CompositeElement("Video");

            root.Add(new PrimitiveElement("Duration"));

            CompositeElement fps = new Compositeelement("Frames Per Second");

            root.Add(fps);

            CompositeElement photo = new CompositeElement("Photo");

            fps.Add(photo);

            CompositeElement picture = new CompositeElement("Picture");

            picture.Add(new PrimitiveElement("Color Blue"));
            picture.Add(new PrimitiveElement("Color Red"));
            picture.Add(new PrimitiveElement("Color Yellow"));
            photo.Add(picture);

            CompositeElement line = new CompositeElement("Line");

            picture.Add(new PrimitiveElement("Color Blue"));
            picture.Add(new PrimitiveElement("Color Red"));
            picture.Add(new PrimitiveElement("Color Yellow"));
            picture.Add(line);

            CompositeElement circle = new CompositeElement("Circle");

            picture.Add(new PrimitiveElement("Color Blue"));
            picture.Add(new PrimitiveElement("Color Red"));
            picture.Add(new PrimitiveElement("Color Yellow"));
            picture.Add(circle);

            CompositeElement square = new CompositeElement("square");

            picture.Add(new PrimitiveElement("Color Blue"));
            picture.Add(new PrimitiveElement("Color Red"));
            picture.Add(new PrimitiveElement("Color Yellow"));
            picture.Add(square);

            // Create a branch

            CompositeElement comp = new CompositeElement("Two Circles");

            comp.Add(new PrimitiveElement("Black Circle"));
            comp.Add(new PrimitiveElement("White Circle"));
            root.Add(comp);

            // Add and remove a PrimitiveElement

            PrimitiveElement pe = new PrimitiveElement("Yellow Line");

            pe.Add(new CompositeElement("Blue Point"));
            root.Add(pe);
            root.Remove(pe);

            // Recursively display nodes

            root.Display(1);

            // Wait for user

            Console.ReadKey();
        }