PopulateFromBase() public méthode

Populate values from the base palette.
public PopulateFromBase ( PaletteState state ) : void
state PaletteState The palette state to populate with.
Résultat void
Exemple #1
0
 /// <summary>
 /// Populate values from the base palette.
 /// </summary>
 /// <param name="common">Reference to common settings.</param>
 /// <param name="state">State to inherit.</param>
 public void PopulateFromBase(KryptonPaletteCommon common,
                              PaletteState state)
 {
     common.StateCommon.BackStyle   = PaletteBackStyle.ContextMenuItemHighlight;
     common.StateCommon.BorderStyle = PaletteBorderStyle.ContextMenuItemHighlight;
     _paletteItemHighlight.PopulateFromBase(state);
     common.StateCommon.BackStyle   = PaletteBackStyle.ContextMenuSeparator;
     common.StateCommon.BorderStyle = PaletteBorderStyle.ContextMenuSeparator;
     _paletteItemSplit.PopulateFromBase(state);
 }
Exemple #2
0
        /// <summary>
        /// Populate values from the base palette.
        /// </summary>
        /// <param name="state">The palette state to populate with.</param>
        /// <param name="common">Reference to common settings.</param>
        /// <param name="gridStyle">Grid style to use for populating.</param>
        public override void PopulateFromBase(KryptonPaletteCommon common,
                                              PaletteState state,
                                              GridStyle gridStyle)
        {
            base.PopulateFromBase(common, state, gridStyle);

            common.StateCommon.BackStyle = gridStyle == GridStyle.List
                ? PaletteBackStyle.GridBackgroundList
                : PaletteBackStyle.GridBackgroundSheet;

            _background.PopulateFromBase(state);
        }
 /// <summary>
 /// Populate values from the base palette.
 /// </summary>
 /// <param name="common">Reference to common settings.</param>
 /// <param name="state">State to inherit.</param>
 public void PopulateFromBase(KryptonPaletteCommon common,
                              PaletteState state)
 {
     common.StateCommon.BackStyle   = PaletteBackStyle.ContextMenuItemHighlight;
     common.StateCommon.BorderStyle = PaletteBorderStyle.ContextMenuItemHighlight;
     _paletteItemHighlight.PopulateFromBase(state);
     common.StateCommon.BackStyle    = PaletteBackStyle.ContextMenuItemImage;
     common.StateCommon.BorderStyle  = PaletteBorderStyle.ContextMenuItemImage;
     common.StateCommon.ContentStyle = PaletteContentStyle.ContextMenuItemImage;
     _paletteItemImage.PopulateFromBase(state);
     common.StateCommon.ContentStyle = PaletteContentStyle.ContextMenuItemShortcutText;
     _paletteItemShortcutText.PopulateFromBase(state);
     common.StateCommon.BackStyle   = PaletteBackStyle.ContextMenuSeparator;
     common.StateCommon.BorderStyle = PaletteBorderStyle.ContextMenuSeparator;
     _paletteItemSplit.PopulateFromBase(state);
     common.StateCommon.ContentStyle = PaletteContentStyle.ContextMenuItemTextStandard;
     _paletteItemTextStandard.PopulateFromBase(state);
     common.StateCommon.ContentStyle = PaletteContentStyle.ContextMenuItemTextAlternate;
     _paletteItemTextAlternate.PopulateFromBase(state);
 }
 /// <summary>
 /// Populate values from the base palette.
 /// </summary>
 public void PopulateFromBase()
 {
     // Populate only the designated styles
     _stateDisabled.PopulateFromBase(PaletteState.Disabled);
     _stateNormal.PopulateFromBase(PaletteState.Normal);
 }