void Awake () { anim = GetComponent <Animator> (); playerAudio = GetComponent <AudioSource> (); playerMovement = GetComponent <PlayerMovement> (); playerShooting = GetComponentInChildren <PlayerShooting> (); shieldBuff = GetComponent<ShieldBuff> (); updateSlider = healthSlider.GetComponent<UpdateSlider> (); currentHealth = startingHealth; }
void Awake() { hudCanvas = GameObject.FindGameObjectWithTag("HUDCanvas"); bossSlider = hudCanvas.transform.Find("BossSlider"); healthSlider = bossSlider.GetComponent<UpdateSlider>(); }