public AudioFX_Storage[] GetAll() { var values = (CompiledTypes.AudioFX_Storage.RowValues[])Enum.GetValues(typeof(CompiledTypes.AudioFX_Storage.RowValues)); AudioFX_Storage[] returnList = new AudioFX_Storage[values.Length]; for (int i = 0; i < values.Length; i++) { returnList[i] = Get(values[i]); } return(returnList); }
public WeaponFX(CastleDBParser.RootNode root, SimpleJSON.JSONNode node) { FXShooting = new CompiledTypes.FX_Storage(root, CompiledTypes.FX_Storage.GetRowValue(node["FXShooting"])); ShootingSound = new CompiledTypes.AudioFX_Storage(root, CompiledTypes.AudioFX_Storage.GetRowValue(node["ShootingSound"])); RotationSound = new CompiledTypes.AudioFX_Storage(root, CompiledTypes.AudioFX_Storage.GetRowValue(node["RotationSound"])); }