public void ReloadControlMap()
        {
            //load the control mappings into our local (fast) data structure from the storage (slow) data structure
            var inputMap = KBMInputMap.CreateOrGetFromConfig();

            AxisMappings           = inputMap.AxisMappings;
            ButtonMappings         = inputMap.ButtonMappings;
            MouseXSensitivity      = inputMap.MouseXSensitivity;
            MouseYSensitivity      = inputMap.MouseYSensitivity;
            MouseScrollSensitivity = inputMap.MouseScrollSensitivity;

            UseVerboseWarnings = ConfigState.Instance.UseVerboseLogging;
        }
Exemple #2
0
 private void LoadControlMap()
 {
     //load the control map from ConfigState into local state
     InputMap = (KBMInputMap)KBMInputMap.CreateOrGetFromConfig().Clone(); //I think that's it lol
 }