public void BuildFromProto(GameObject_proto Proto) { this.Proto = Proto; Entry = Proto.Entry; Unks = Proto.Unks; DisplayID = Proto.DisplayID; }
public void BuildFromProto(GameObject_proto Proto) { if (Proto == null) { return; } this.Proto = Proto; Entry = Proto.Entry; Unks = Proto.Unks; DisplayID = Proto.DisplayID; }